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LoAmmi

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In most MMOs you are usually the hero who does something special. You just have to ignore that every other person playing did the exact same quests and is also the hero. Or your raid group kills the main evil boss, but so does many others. And you do it multiple times. MMO's are just a different animal that need to be looked at in a different way if you want the story to make sense.

https://www.youtube.com/watch?v=A8I9pYCl9AQ
 
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Jane_the_Bane

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I've never been able to fully appreciate MMOs so far. The greatest potential I see there is for genuine roleplaying, but I've never seen too many players latch onto that idea, and the games themselves do not provide too much material or even encouragement for such an approach.

After having the x-th Tauren Shaman address me in L33tsp33k, and talking exactly like the thirteen-year-old sitting behind the keyboard, WoW pretty much lost its appeal for me.
 
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Zoness

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Yeah MMOs anymore are just macro fests which is fine for games like Eve but simply ruins the "roleplaying" element of the MMORPG. I don't want to spend 12 hours a week tuning my rates and gaming the system and clanning. I have other games for that.

MMOs have just been so meh to me.
 
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Redac

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I've never been able to fully appreciate MMOs so far. The greatest potential I see there is for genuine roleplaying, but I've never seen too many players latch onto that idea, and the games themselves do not provide too much material or even encouragement for such an approach.

After having the x-th Tauren Shaman address me in L33tsp33k, and talking exactly like the thirteen-year-old sitting behind the keyboard, WoW pretty much lost its appeal for me.

It gets marginally better if you're on an RP-designated server, but I also remember running around some of those places during the heyday of the Goldshire nonsense. I have no idea if it got any better in the last couple years since I stopped playing.
 
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gord44

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Yeah MMOs anymore are just macro fests which is fine for games like Eve but simply ruins the "roleplaying" element of the MMORPG. I don't want to spend 12 hours a week tuning my rates and gaming the system and clanning. I have other games for that.

MMOs have just been so meh to me.

It's actually pretty chill now. Minimal time is required. WoW has a 'Looking for Raid' for those that want to raid yet don't have much time and PvP is just collecting honor and conquest points for loot. WoW if anything has taken a more streamlined approach to the MMO formula, which has annoyed the diehards but been embraced by casuals. There is a TON of lore locked away in that game if one follows the questlines.
 
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Jane_the_Bane

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It's actually pretty chill now. Minimal time is required. WoW has a 'Looking for Raid' for those that want to raid yet don't have much time and PvP is just collecting honor and conquest points for loot. WoW if anything has taken a more streamlined approach to the MMO formula, which has annoyed the diehards but been embraced by casuals. There is a TON of lore locked away in that game if one follows the questlines.

Yeah, I enjoyed following those via the quests, but I mostly did so as a single player.
I also fondly remember the elaborate backstory I created for my main character, who was not-so-loosely based on BtvS's Willow Rosenberg:

she was a young Dalaran apprentice who'd been mentally scarred by the fall of her home city, and henceforth devoted her life to studying the Demons and their dark arts, hoping to eventually beat them with their own weapons. Appearing as an ordinary mage to most of her friends and allies, she was also secretly a warlock (reflected by two separate characters), and consumed by her driving desire for vengeance. As a warlock, she would be absolutely ruthless, throwing everything she had at an enemy without any regard for the safety of others or even for herself.

After the end of the Burning Crusade and the re-building of Dalaran during the war against the Lich King, she found some kind of peace, having beaten back the Legion and watching her home city rise once more. Even if this could not bring back her deceased loved ones and friends, neither could a further quest for vengeance. She focused on benign, arcane magics from that point onwards, renouncing the lure of demonic power.

And with that, I pretty much quit World of Warcraft for good - my story had received the ending it deserved, and that was it.
 
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MehGuy

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I'm a HUGE fan of Game Grumps and Steam Train. The crew from these shows come out with 3 videos each day and they are only about 10 minutes each so it's not all that time consuming and since they have an insane amount of fun playing together, I'm sure it's more fun to watch them than it is to actually play yourself.

Cool, I'll look into these guys.

Yeah, I mainly just love the commentary. When I try to play a game by myself it feels empty without it. It would be cool if they had commentary features in games, like they do for DVD and Blue-ray movies.
 
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awitch

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Cool, I'll look into these guys.

Yeah, I mainly just love the commentary. When I try to play a game by myself it feels empty without it. It would be cool if they had commentary features in games, like they do for DVD and Blue-ray movies.

The commentary isn't usually so much about the game play as it is with the hosts ad-libbing in silly voices, telling personal stories, singing made up lyrics to the game music, and reacting to what's going on on-screen.

I recommend searching for "Steam Train No Time to Explain Part 1" or "Game Grumps Kirby's Epic Yarn Part 1"
 
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MehGuy

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The commentary isn't usually so much about the game play as it is with the hosts ad-libbing in silly voices, telling personal stories, singing made up lyrics to the game music, and reacting to what's going on on-screen.

I recommend searching for "Steam Train No Time to Explain Part 1" or "Game Grumps Kirby's Epic Yarn Part 1"

Yeah, that's what I love most about Let's Plays. They create a friendly environment much like the one when you are hanging out with a group of friends and are playing a game together. I'll check them out tonight when I get home from work. : )

I just thought it would be cool if video games had a feature to turn commentary on while you yourself are playing the game. There might be some technical challenges but I think it would be do-able. Such a thing should be open for everyone to contribute, so in theory you could download new commentary as they are made.
 
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TerranceL

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I usually didn't like being the hero. I used mods that disabled the dragonborn quest line and instead I started as a low level assassin in jail. First thing I had to do was escape from prison and then make my way as a nobody. ;)

Hmmm, ever played any of the hitman games? You are most certainly not a hero in those games.

Well not the latest.. but... the less said about that game the better.
 
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TerranceL

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I've never been able to fully appreciate MMOs so far. The greatest potential I see there is for genuine roleplaying, but I've never seen too many players latch onto that idea, and the games themselves do not provide too much material or even encouragement for such an approach.

After having the x-th Tauren Shaman address me in L33tsp33k, and talking exactly like the thirteen-year-old sitting behind the keyboard, WoW pretty much lost its appeal for me.

You have to find a role playing server for that, then you have to find people who actually understand what role playing means.

I hunted around for a long time trying to find a group of people who were good role players, most of what you run into are what they call "god players" people who magically always come out on top. The problem with role playing in a MMO is there's no way to ascertain if a certain action succeeded or not. So people just get to go on their own idea of what is fair or not. It gets ugly. In my mind, role playing requires some kind of rules, some way to tell if a action succeeded or failed. You don't have that in wow. It's not so much role playing as make believe.

And trolling. Lots and lots and lots of trolling.

In the end I just gave up and was glad I had friends in real life who enjoyed role playing.
 
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TerranceL

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It gets marginally better if you're on an RP-designated server, but I also remember running around some of those places during the heyday of the Goldshire nonsense. I have no idea if it got any better in the last couple years since I stopped playing.

It got worse.

With Wow falling subscription numbers Blizzard finally decided to do something they should have done years ago. They merged servers without actually merging the servers. So you would see a player on your server and after his/her name you would see what server they came from.

The problem with this was when it came to Rp servers all of them got lumped together. So the servers where RP was a thing people actually tried to do now have to contend with players from Moonguard who are generally there to troll most of the time.
 
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gord44

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Hmmm, ever played any of the hitman games? You are most certainly not a hero in those games.

Well not the latest.. but... the less said about that game the better.

Yes! Was always a fan of the Hitman games. #2 (Silent Assassin) was my favourite. Yeah the last one wasn't overly great, but I didn't mind it too much.
 
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TerranceL

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If any of you have paid much attention to gaming media over the past few years I'm sure you've seen the Dead Island trailer with the little girl.

Well.. the good people at CoffeeStainStudios said, "Hey we need a trailer for our new game!"

And thus.... this was born...

https://www.youtube.com/watch?v=dvWGLcdI8o8


The game drops April Fools Day, it's on Steam and as of yet I see no price.

“Goat Simulator is like an old school skating game, except instead of being a skater, you’re a goat, and instead of doing tricks, you wreck stuff. It brings next-gen goat simulation to YOU. WASD to write history.”
 
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