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Sawney Rath

Maul

Outcast
Aug 8, 2005
9,241
150
Earth
✟25,110.00
Faith
Presbyterian
Marital Status
Private
Politics
US-Green
Name: Sawney Rath
Age: Twenty five
Weaknesses: Being contained to a certain place, love, and being burdened with too many things, even people
Strengths: Using his dirk, strength, wit, and not talking much to anyone
RPG: Dancing Hangman
Affilation: Slave
Weight: 165 ib.
Height: 6'5"
Nationality: Afrikan
Hair Color: Pit Black
Hair Length: His hair falls one inch away from his shoulders
Eye color: Firey Blue
Clothing: Black Tunic and Black pants
Skin Tone: Dark Tan
Bio:
Sawney Rath was raised in a clan, known as the Juska Clan. He has the traditional symbol of his tribe on his right hand palm, a lightning bolt with two red dots flanking it. His favorite weopon is a dirk. The dirk is named Seeker, as it has seeked out the hearts of Sawney Rath's foes. But, alas, it had been taken when slavers attacked the Juska's clan. They raided and pillaged the whole land, taking only the best men to take aboard their ship as slaves. Sawney was one of them, but he didn't go without a fight. Though with all of his skill with his dirk, sheer number was the only thing against him, and they took Seeker as the captain's sword, and took Sawney as a slaver. He has hated all slavers, but he had been on the ship for a few years, three or four. Although he couldn't count them, he knew because every year they tested the slave's strength and if they failed the test they were thrown overboard. Sawney passed the test the first time with flying colors, but the second time he had weakened and almost had been thrown overboard, if not for his adreline. And so he had been on the ship for three or four years, doing what the gaurds bid him to do.
 
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Maul

Outcast
Aug 8, 2005
9,241
150
Earth
✟25,110.00
Faith
Presbyterian
Marital Status
Private
Politics
US-Green
Edit: Now showing weaknesses

Name: Shawney Rath
Age: Twenty five
Weakness: Love, being under restrictions, and having to many things
Weight: 165 ib.
Nationality: Attolian (English)
Height: 6'5"
Hair Color: Pit Black
Hair Length: His hair falls one inch away from his shoulders
Eye color: Dangerous Blue
Clothing: Black Tunic and Black pants, complete with a Black cape that he can easily take off in the heat of a battle and throw at his opponent
Skin Tone: Dark Tan
Bio:
Sawney Rath was raised in a clan, known as the Juska Clan. He has the traditional symbol of his tribe on his right hand palm, a lightning bolt with two red dots flanking it. His favorite weopon is a dirk. The dirk is named Seeker, as it has seeked out the hearts of Sawney Rath's foes. The dirk is just slightly curved, and a blue hue is spread around it. It has an amber hilt, made just right for Sawney's grip. It is fit for throwing or physical combat, as long as it is in the right hands.

Rath's life had been very hard, always on the move and being attacked or raided by other clans. His clan was very strict on the rules, and if one of them was disobeyed, the disobeyer was to be executed on the spot. Sawney Rath had eventually grown sick of the clan rules, so he escaped. Though he had many Juska Clan members on his tail, he got to the docks and turned his life towards piracy. He travels light, and hates to be burdened with a lot of items, including other people.
 
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Maul

Outcast
Aug 8, 2005
9,241
150
Earth
✟25,110.00
Faith
Presbyterian
Marital Status
Private
Politics
US-Green
Edit: Recreated for new RPG

RPG: War of Empires [OPEN]
Name: Shawney Rath
Age: Twenty eight
Weakness: Love, being under restrictions, and having to many things
Weight: 125 ib.
Race: Human
Height: 6'5"
Hair Color: Pit Black
Hair Length: His hair falls one inch away from his shoulders
Eye color: Dangerous Blue
Clothing: Black Tunic and Black pants, complete with a Black cape that he can easily take off in the heat of a battle and throw at his opponent
Skin Tone: Dark Tan
Bio:
Sawney Rath was raised in a clan, known as the Juska Clan. He has the traditional symbol of his tribe on his right hand palm, a lightning bolt with two red dots flanking it. His favorite weopon is a dirk. The dirk is named Seeker, as it has seeked out the hearts of Sawney Rath's foes. The dirk is just slightly curved, and a blue hue is spread around it. It has an amber hilt, made just right for Sawney's grip. It is fit for throwing or physical combat, as long as it is in the right hands. His secondary weopon is teh blaster; it has the exact grip and it is easy to use, and to conceal. The blaster is more like a sniping rifle, though it can change from a sniping weopan to a blaster, to a fine club made of metal.

Rath's life had been very hard, always on the move and being attacked or raided by other clans. His clan was very strict on the rules, and if one of them was disobeyed, the disobeyer was to be executed on the spot. Sawney Rath had eventually had grown sick of the clan rules, so he escaped. Though he had many Juska Clan members on his tail, Sawney got to the spaceport and turned his life towards piracy, thieving, and gambling. He travels light, and hates to be burdened with a lot of items, including other people. Sawney also goes by the name Shawn at moments when he doesn't want to be recognized, and his last name varies greatly. His build is very cunning and sly, ready to lie at any moment. Usually he can lie himself out of bad situations, though Sawney has to use weopans for certain occasions.

Sawney had just landed at a space port when grouops of men came after him, binding him and arresting him. They shoved him and took his weopans, forcing him to turn to the Empire and work for them. The soldiers all agree on one thing: Sawney is a dangerous man and will be freed after working for the Empire. But so far it has never happened, as he had worked for the Empire for five years. Sawney has only one goal, though: get freedom. After he tried a very risky attempt at escaping from a prison cell and the HQ, Sawney earned a dangerous reputation among troops and commanders alike. His plan had succeded for awhile; Sawney had gotten out of the building he had been restrained to and out in the city. For one day he had freedom, until troops arrived finaly after realizing that he had escaped. They captured him again and he continued working, though it wasn't easy to capture him.

First, Sawney had expected everything they threw at him, from traps, to lures, to guns, to trackers and probe droids. Sawney got passed them all, save one thing: a cunning trap that the Empire worked out. Not even he could solve it or for that matter detect it. Once, he was in his apartment he had stolen, and the next, he was in the hands of the enemy troops. But Sawney's latest suspicion was that they expected him to steal an apartment and created a decoy to trap him. But of course there are dozens of possibilities. Once again, Sawney is working for the Empire, always scheming behind backs and blackmailing.
 
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