Again, if you are not going to bother learning what GA's are, then you're not going to have any worthwhile contribution to the discussion.
That software needs to be programmed is kind of stating the obvious.
That a freezer needs to be build is the same kind of obvious.
However, people building freezers doesn't mean that intelligence is required to turn water into ice.
A) It doesn't simulate life realities. In the real world Species can hit a PERMANENT dead end due to variations from mutations that can lead to disasters of extinction - in the program it just resets and tries again.
This is just plain false.
Species go extinct due to environmental factors. Volcano's, meteor impacts, rise/migration of new species, etc
Species don't go extinct due to mutations - lol, where did you get that idea?
B) IN the program it should be obvious even to a neophyte programmer (somebody actually claiming to be a programmer in this thread should work on more programs)
Hilarious.
that a CONDITIONAL ( a functional piece of logic/intelligence) is being set to a particular goal and outcome.
That is not accurate
If you would bother to learn about GA's, you'ld know this.
What happens is random changes are introduced and what follows is a fitness test. Natural selection.
Then there's probability algoritms that match up breeding pairs. So the most fit might not even be chosen.
Yes, this needs to be coded. Kind of that stating the obvious again.....
In the real world, it doesn't need to be coded. Mutations happen and creatures either survive and reproduce - or they don't. Natural selection.
Whenever the program gets to a solution that does not allow it to fulfill a given end goal it resets.
No, it doesn't "reset". It never "resets".
It starts with a random population in generation 0 and then applies the process of evolution to it. At no point after generation 0 is a new individual generated. There is no "reset".
So ahem you guys believe in guided evolution "design" now?
Do you believe in intelligent freezing?
C) The ""wheel" in the program never changes in anything but size. Its always a perfectly round wheel that can always spin on its axis whether on the ground or in the air. Its pre DESIGNED.
No, that's not really true. It also changes in speed. It also changes in position. The attachment changes in direction. The strength of the attachment can also change.
The author could just as well expand the algoritm to vary the shape of the wheels. It would work as well.
D) the Program CLEARLY favors the existence of the wheel as most times it will give you a wheel of some form or the other.
No. Every change is random.
could be a random variation based on array weighted with wheels. Its pre designed
No, it's not. Every single value in the genotype is randomly generated in generation 0 and subsequently randomly changed in later generations.
Wheels, polygons and attachments are the materials it has to play with.
There's no need to make this more complex. One could, and it would certainly work, but the process being it, which is the actual point, would remain exactly the same.
E) No new function ever arises out of the simulation, it just has various abilities to roll IN ONE DIRECTION!!...rofl
That is simply utterly false.
I've once had a car which had a "loose" polygon at the front on the Hill track.
The only purpose of the polygon was to get over one specific hill. It would lose traction near the top. At this point, there was a slight dent in the track. When at this dent, the polygon came of and gave the car a slight "nudge", pushing it over the dent.
I thought that was fantastic.
It constantly comes up with new functions for the parts of the car. Sometimes it's to beat a hill, sometimes it's to get accross a dent, sometimes it's simply to clear the track of rubble.
F) If you look closely the axle (in addition to the wheel) is always present as designed by the programmer.
The attachment is part of the wheel, yes.
and I am just warming up because I haven't even started on the body of the car being limited by previous design algorythms
Are you sure you are "just warming up"? Because not a single point you raised was a valid objection to the point of bringing up GA's in this thread.
So congratulations your simulation proves that if you have a previously designed wheel and a previously designed axle and put various HUMAN PRESET combinations of shapes on top of them
Again, every individual in generation 0 is randomly generated.
At no point is there any "human preset" or any "intervention" happening.
The generation of the initial values as well as the changes subsequently applied to it are completely random from beginning to end.
you just might get something that can roll to the end of a course that you designed for it to run down or reset
Again, that's just not how it works.
ROFL............but ahem thats your proof of Evolution being able to design and you are sticking with it right?
It starts with randomly generated things like this:
and ends up with things like this:
And it does that by applying the process of natural evolution.
Yes. I'ld call that pretty solid evidence that the blind process of evolution is perfectly capable of generating the appearance of "deliberate design"