I take a rather common approach towards die-rolling, namely that it is good in moderation. As far as I'm concerned, if the characters have a brilliant idea which deserves to succeed, then I tend to fudge the rolls so that it does. Conversely, I reward abject stupidity with failure. Of course, I make sure the players never find out....
I use dice mainly to resolve fuzzy situations which could go either way. That and for non-essential plot events.
I use dice mainly to resolve fuzzy situations which could go either way. That and for non-essential plot events.
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