Today at 04:14 AM humblejoe said this in Post #35
I don't think you can create a Christian RPG. It's just too complicated. I say just create a seperate world and mythology, and let the game evolve itself. With a Christian creating the game, it will be loaded de facto with currents of good & evil, justice & tyranny, etc, etc. With Christians creating the game, you know that it's not going to have graphic sexuality or overly gruesome violence. Usually good will be praised and evil will be punished. So I say, just have fun.![]()
Why not ? I've long thought this could be great. There are so much shooting and violence in rpg's but there is really no use for it. What is it that really drive us to rpg ? Is it all the violence ? I don't think so. I think it's 1. Because we love to act out different personas, and 2. See them grow. Based on this, it can be done in multitude of ways(I'm mainly thinking of Pen & Paper RPG's here)
1. Say, you make a much more realistic rpg. This would have to be a necessity for a game such as this I think. But when I mean realistic, I mean how you approach real living creatures(I mean, in many rpg's you just shoot up living creatures without thinking much of what you just did), not if the session is mythological or during this time.
2. Then you give them lots of skills of course, and try to make a realistic but fun character sheet system. Beside the basic body attributes traits str, int ones, make skills like humility, greed(try to have as low score as possible), compassion, reaction(how fast you react), emotions, etc. Make it a system with dices you throw in certain situations to see if you handle them. But try to make some lines about your character too, how he handles situations, his personae and such, refine and make him more lifelike, and try to follow his traits. So it would probably be more roleplaying.
3. Then put up many open goals of the game. Make so you get experience if you do nice things to others or yourself(instead if you blast them up and get +1 to hand-guns). I.e. you come up in the most of dramatic situation of course, first you can try and tell the DM how you would like to handle the situation, if you answer marvelously he could maybe say you dealt with the issue, and give you exp. If you can't make it that way, throw dices. Why not even meet mythologal creatures too, nothing wrong with that, but make it so you have to deal with them in other matters. You know Bilbo in The Hobbit ? He went through his whole tale, had lots of excitement as long with us readers, but hardly killed a thing.
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