Speaking of evil video games...
To release a game on the NES, you needed to be a licensed Nintendo developer, and you may have noticed that almost all their old games had the Nintendo seal of approval.
Almost all...except this gem here.
You see, Nintendo had quality standards that prevented the same problem that plagued Atari. With Atari, developers would blatantly infringe on eachother's work. It's one thing to make a game in the same genre, and another to make a game that is functionally identical.
Part of these quality standards involved the
content guidelines. Games released for Nintendo consoles could not feature nudity, sexuality, profanity (including racism, sexism or slurs), blood, graphic or domestic violence, drugs, political messages or
religious symbols (with the exception of widely unpracticed religions, such as the Greek Pantheon). This means that the developers of the Bible Adventures game didn't license their game through Nintendo. It's not illegal, but it certainly isn't ethical or easy.
So what they did was they copied the gameplay of Super Mario Bros. 2, but instead of Mario throwing radishes, it was Jochebed throwing baby Moses, or Noah throwing animals.