As discussed earlier in this thread “awareness” is a topic which tends to confuse the issue in AI as we humans have problems in defining what exactly “awareness” is, which hasn’t been helped with recent claims in the field that
AI has already become sentient.
I don’t believe AI has become sentient but there is the property of creativity which involves “knowing” and transcends the application of knowledge or “doing”.
Up to around 2010 computer chess engines were based on the gradual improvement of conventional computer chess programming dating back to the 1960s running on increasingly powerful hardware.
The early versions of these programs were brute force where the program would attempt to find all possible moves down to a particular search depth, to be gradually replaced with a selective depth search based on human knowledge programmed into the engine.
At best these engines were better versions of human players.
With the advent of reinforced learning, AI chess players are not only better versions of human players but play with a distinctive non-human style.
Humans did not create this non-human style as by definition reinforced learning does not involve humans.
The creativity comes from AI itself where it is “knowing” without necessarily being sentient.