The-Doctor
Man with a scarf
I used Faendol's training to his limit. I have 50 archery now in the first few hours of playing a new character.
Also, although I'm quite good at alchemy, I never noticed a really, really, really good combination of reagents that are mostly very easy to find. Its so simple: Blue Butterfly Wing + Blue Mountain Flower = Fortify Conjuration (I think) and Damage Magicka Regen. I had no alchemy perks, very low skill (15 I think) and no alchemy skill enchantments on and it came to be a value of 303 before haggling.
I know of a few more of those trainer companions, and I'll be striving to get them enlisted soon. First though I want to do some side quests, and skill reward quests.
I have decided to go with heavy armour. Balgruuf gave me a suit of Elven armour, and it looked ridiculous on my male Nord. So, I imagine glass would look even more out of place. Just like Alvor the smith from Riverwood said the first time I met him "Iron or steel is what you need. Leave that fancy Elven stuff to the Elves.". I'm just pondering how to incorporate heavier armour into a viable suit for sneaking. Maybe...maybe light chest armour and heavy gauntlets, greaves, and a helmet, with a cuirass in reserve for when I'm detected.
If you join the dark brotherhood you get a set of shrouded armour (true its light armour but can be upgraded) and makes a significant difference to sneaking especially the boots. you also get paid significant amounts of money to kill people!
If you level up the sneaking skill you can get a great perk like dagger damage times 15...provided you sneak up and kill them...only the most powerful foes are still standing once you slit their throats. (though I wouldn't want to chance my dagger against a dragon!)
Joining the thieves guild is fun too...get paid to burgle peoples houses...provided you don't get caught!
Dragon armour is pretty handy but you have to have 100 on your smithing
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