It's not just the new motions for a small handful of moves... it just, feels different. Maybe it's just a feeling.Probably because it wasn't supposed to though. Producer changed the inputs on several moves (Cammy's backfist, hooligan rolls, for instance, biggest difference is Zangief no longer needs a 360 motion for SPD), and changed some of the properties of certain moves (chun-li's spinning bird kick arches instead of going straight across, honda can headbutt through fireballs again, etc.). This game changed not just graphically, but gameplay-wise. In a way, kind of dumbed it down, but not so much that it's not strategically deep.
Graphically, it looks good to me, but it definitely doesn't feel like Capcom. But I love both.
I enjoyed the original Super Turbo, but the remixed game is just pure win in my book. I have a blast for it. Now if we can just get the patch that keeps all the connection dropping and health bar bugs, as well as the annoying "Vega start button" glitch fixed. Actually am glad I got a 360 instead of my usual Sony loyalty, as I hear PS3 owners have it worse with the bugs in this game.
Just waiting for Street Fighter IV to come out on console now. No arcades with in a 500 mile radius even have it, so I haven't gotten to play it at all, but have heard nothing but good things.
I have the PS3 version, but I haven't had any problems at all. Then again, maybe they're all online? I never play online.
I have STIV a few rounds. It's cool... feels like a Street Fighter game with pretty graphics.
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