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Turn Based Strategy?

Megachihuahua

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Jul 30, 2003
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I really like SMAC, except for the fundies who keep trying to kill me EVERY GAME! (Mirian looks exactly like this woman who used to anchor the local news...)
Also Warlords 2, I guess Worms could be considered TBS,
I never got into civ2...
Anything else? Let me check...
 
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FadingWhispers3

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I love the Civ series! My first ever computer game was Civilization. Civ 3 was pretty cool with the culture thing going, but I can't help but think that it lost a little something compared to Civ 2. These days I still play Alpha Centauri a good bit. I had Alien Crossfire, but something screwy happened to the disk and it wouldn't install right. I would use the Drones or the Pirates quite a lot back then. Now I just edit the faction file manually (sp?) to try and imitate them.

Even the Believers can turn into a tech churning machine with the proper usage of their +2 support towards terraformers. One of my favorite tactics against computer is to create heavily armored probes. They don't cost anything to support and the enemy will waste all their defenders trying to expel the probe when they are no match.

The Spartan + Free Economy was pretty interesting too. Because of the Spartans' morale bonus the native life can't beat you. As a bonus, they appear more often with the negative planet modifier. Can you say mindworm hunting?

Sooo many good strategies... so little time.
 
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seebs

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I very much like the HOMM series; 3 and 4 are both good, and very different in feel. Moo2 was nice but just a little short; Moo3 was a disaster. The only thing I got out of Moo3 was that I wrote a column about how much I hated it and that at least covered my costs. What a stinker!

Civ 2 was pretty neat. Civ 3, I had too much trouble making "work" - in random games, I got kicked around the block because I got the continent with neither coal nor iron, for instance. Also, SOOOO many bugs, and SOOOO much trouble with the copy protection! Eww.

I sort of liked Lords of the Realm 2. Totally impossible to run the real-time battle part on anything faster than a 486... but the rest makes a passable TBS of sorts. I will play all sorts of arguably obscure turn-based strategies.

GalCiv and Space Empires 4 are the "good" heirs to MOO2. GalCiv is very very much like MOO2. Space Empires is a little less like it, but still quite playable. Obviously, Star Control has some heritage there too... Star Control 2 is weird, being a cross between the gameplay of Starflight and the setting of Star Control.
 
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