- Jan 2, 2004
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Not at all. Example:Vulgivagus hagiographus said:This brings up a point. What do you mean when you say "harder"? Whenever somebody says they want a game to be harder, I always thought they meant harder puzzles to figure out. I would have to say the original Zelda game was pretty hard (though it's been forever since I've played it)! If you equivalating hardness with life, I guess that you mean hardness is determined by how difficult it is to kill your enemies? On that scale, the Myst games would be a piece of cake!![]()
Link enter a dungeon. It's too dark to see, so you equip a torch and some liquid fire in a bottle and use them at the same time. A small light radius flares up and a rusty switch is seen off to the side. You pull it, and while you wait for a musical/cinematic response a massive block falls straight down onto link.
Dangerous puzzles! How novel.
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