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The Consuming Shadow

S

Savior2006

Guest
The Consuming Shadow

This game is intense. You have to stop the apocalypse and have 72 hours to do so. Unlike Legend of Zelda, Majora's Mask, there's NO way to get those hours back. Spend wisely. Half of the time is spent going to places on the map. Simple stuff, but it WILL eat away your time. The other half is spent in dungeons. Time slows to a crawl here, but it still trickles away.


The ammo:

You have a gun. It fires 9mm ammo, hollowpoint rounds and armor piercing rounds.

9mm is what it is. Hollowpoints do more damage. AP travels through multiple enemies.

Spells: You can cast spells but the runes for them changes from game to game. They eat up your character's sanity, and "sanity gain" is hard to come by. Here they are and my opinion of them.

Open door: You can open locked doors. It's not that great early on, cause there aren't that many rooms, but is a BOON on the last level Stonehenge and late levels in general because you don't have to look for the key.

Strange Calm: Removes anxiety from your character. I had zero clue what this spell did for the longest time. I thought it reduced the chance of encountering monsters per level. It isn't nearly that awesome. Useful if you get the ailment early in the level, which screws up your accuracy. If not, it will go away after a couple hours.

Clairvoyance: Reveals the entire map. A great passive spell for that reason.

Dark Vision: The worst spell in the game, reveals the room in a red filter. Imagine nightvision but with a red filter and that's what you have here. Most players are going to recognize the monsters after a couple playthrough, the military light reveals most of the room anyway, and the duration is temporary. Once again, not that useful.

Healing touch: Raises the character's lifebar. Hard to argue with that.

Restoration: Removes the character's status ailments: broken arm, broken leg, bleeding, but NOT anxiety. Another good spell.

Circle of death: An attack spell that kills everyTHING within a certain radius of you. Good and useful for those big monsters in the game that soak up bullets, or when you have to clear a room.Don't know the range. Don't care to test it. Get close and hit the runes.

Mass death: The ultimate attack spell. Kills EVERYTHING in the room, doesn't matter what it is or how much health it has. Uses a LOT of sanity, as in 25 percent, so don't expect to use this spell more than once or twice per playthrough, if you are that lucky in the first place.
 
S

Savior2006

Guest
Monsters:

Bee: what it is. Fast movement but low health. Dies in a single shot or strike.

Spitter: a headless creature that shoots acid at you. Move in and strike it.

Gasser: Like the spitter, But comes in close and hits you with a gas attack. Strike it fast.

Ceiling crawler: My favorite enemy. Run past its vomit attack and
melee it to death. Has a big version that dies as fast.

Big bee: Probably the most annoying enemy in the game to fight. Does a good amount of damage per touch, is fast, and takes three hits to kill. I hate this monster like I hated my own brother when I was 10.

Edit: Don't play the game with a touchpad instead of a mouse. Mine isn't reliable, sometimes decides it doesn't feel like working (it's something about Dell), and the touchpad and buttons next to it just aren't that accurate for this gametype. Most of my deaths from the big bee are thanks to the touchpad.

Mound: a big mound of flesh. Has a melee gas attack. Hope you saved sanity for a "death" spell because this monster takes bullets the same way tanks do.

Swinger: A monster that slides on a rail that is attached to the ceiling. Once again VERY FAST compared to other monsters. You can stunlock it by meleeing just outside its "swing".

The Hive: remember those big bees I hate? This thing spawns them every 10 seconds. I've encountered them numerous times but the only way you can reliably kill them is with a "death" spell. I've killed a Hive with all my bullets just once in several dozen playthroughs. Every other encounter made me die. The game doesn't do a great job telling you where to aim, and they are honestly THE most powerful monsters in the game. If you don't have a "death spell" and you fight this monster you may as well just roll over and die, which you probably did as I was saying this.
 
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