- Jan 26, 2005
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Name: Reh of the Murph tribe, son of Hiple, son of Chief Dun-say.
Age: 23
Race: Human... -ish
Bio: Reh was born and raised in a barbarian tribe in the Calkai mountains that adhered to the philosophy "Whatever can go wrong will." As a result, they find slogans such as "be prepared" distasteful -- If it will go wrong no matter what, might as well only be prepared enough to make it screw up. Because of thier philosophy, members of the Murph tribe have few possessions (see below), and are known to mine and hunt with thier bear hands and rocks.
Appearance: Reh is muscle bound, with bronze skin, shoulder length dark hair, dark eyes, and a grim expression.
Stats: Reh is abnormally strong and tough for a human, but average for his tribe. He is above average in speed and is somewhat capable of intelligent thought. Reh can mine and engage in basic carpentry and lumberjacking without any tools, but at half the speed (at most). Reh is capable of throwing skull sized rocks or bricks in one hand with fairly deadly accuracy and range. He is fairly capable of hunting and tracking in wildnerness, but knows very little about civilization.
Possessions: A sword (used in place of a knife, ax, hammer, shovel, and so on), a belt, a loincloth, and a large sack tied to the belt (containing some string, a half-eaten turkey-leg, half-eaten stale bread, and ).
Age: 23
Race: Human... -ish
Bio: Reh was born and raised in a barbarian tribe in the Calkai mountains that adhered to the philosophy "Whatever can go wrong will." As a result, they find slogans such as "be prepared" distasteful -- If it will go wrong no matter what, might as well only be prepared enough to make it screw up. Because of thier philosophy, members of the Murph tribe have few possessions (see below), and are known to mine and hunt with thier bear hands and rocks.
Appearance: Reh is muscle bound, with bronze skin, shoulder length dark hair, dark eyes, and a grim expression.
Stats: Reh is abnormally strong and tough for a human, but average for his tribe. He is above average in speed and is somewhat capable of intelligent thought. Reh can mine and engage in basic carpentry and lumberjacking without any tools, but at half the speed (at most). Reh is capable of throwing skull sized rocks or bricks in one hand with fairly deadly accuracy and range. He is fairly capable of hunting and tracking in wildnerness, but knows very little about civilization.
Possessions: A sword (used in place of a knife, ax, hammer, shovel, and so on), a belt, a loincloth, and a large sack tied to the belt (containing some string, a half-eaten turkey-leg, half-eaten stale bread, and ).
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