Oh, I see-since the character's world is so strange, it requires description, but you don't want it to dominate the story. Okay-there are several ways you can deal with this. The best way: avoid passive voice like the plague. Am, is, are, was were...that sort of thing. If you force yourself not to use passive verbs, you only have one choice left: spread the descriptions through actions. And dialogue, too.
Here's an example of action: Instead of saying the room was filled with monitors (we're avoiding that ugly was word), you can say, "Walls of monitors illuminated her face." You can further distract from the fact that you are informing the reader by using the environment to foreshadow. Let's say you have a character who you won't be using past the next chapter. Have the monitor glow in that character's face, but make the light blue. Better yet, clammy blue. While we don't normally associate textures or surfaces with color, this will make it clear you're foreshadowing something.
Or, if you want your main character to be in a scary situation, put the walls of monitors in tall, steel pillars.
So to avoid the information dump, we have action, and we have a way of working the environment into the plot by foreshadowing or setting a tone.
The next way is through dialogue. Traditionally, arguments are the medium for revealing the information through dialogue, because there is enough tension there to distract the reader from the fact that they are being informed; it makes you less visible.
Here's an example:
"I told you not to move!" Seth breathed through gritted teeth. "We could have been killed!"
"Yeah, but someone had to take charge!"
"Take charge? You call that taking charge? We were almost killed! Look, there's only one leader in this away duty, and last time I checked, it was me!"
"Well how was I supposed to know those cyborgs were equipped with plasma radiation technology!"
"Did you even know they were cyborgs? I told you not to move!"
"Yeah, I knew." Dirk flipped the face shield of his hood down, covering his ashen cheeks.
Here we learn about a futuristic warrior, without your simply having to say they are there. We learn about some fictional technology I just made up on the spot (Hollywood has consulted NASA to ask them what may be going on in science right now that could make a certain technolgy possible) and it distinguishes two kinds of cyborgs. (You can develop how they are used differently later.) And, we learn that these cyborgs are very hard to tell from traditional warriors. We also get a taste of what the space uniforms look like. Plus, there are all kinds of potential plot and subplot goodies in revealing your information this way.