• Starting today August 7th, 2024, in order to post in the Married Couples, Courting Couples, or Singles forums, you will not be allowed to post if you have your Marital status designated as private. Announcements will be made in the respective forums as well but please note that if yours is currently listed as Private, you will need to submit a ticket in the Support Area to have yours changed.

Americas Army anyone?

Smolar

Junior Member
Jun 15, 2004
89
0
United States, Texas.
Visit site
✟22,699.00
Faith
Agnostic
Marital Status
Single
Let me say this first: I didn't do a search for it because I wanted an updated list of people who play.


I got it roughly four days ago and I have honor level Sixteen (16) and have completed all the training.

I was wondering if anyone else here played it, if so maybe we could get together something and play.

:D
Feel free to AIM or MSN Me about it if you want.
 

Smolar

Junior Member
Jun 15, 2004
89
0
United States, Texas.
Visit site
✟22,699.00
Faith
Agnostic
Marital Status
Single
Upvote 0
H

Helo

Guest
Ok, Ive been playing it about a day and....this....is seriously lacking. I have a couple major beefs.

Gameplay- The training does NOT at all relate to the gameplay itself. For instance, to be a medic you have to sit through lectures and take tests. While the lectures are informative and interesting, they give you NO advantage on the field where you heal someone just by pressing and holding enter.

The aiming system is clumsy with no real way to tell who your shooting at. Especially when theres not much light and everyboddy runs off in thier own direction its incredibly easy for someone to pop out of a corner, you hose them down only to discover it was your beloved team-mate. To make matters worse, from a few yards away, your team members and the enemy can look identical except for a few tiny little details that you dont have the time to take note of. If your wrong, your dead. The sights are virtually useless, by the time you can draw bead on someone they've already killed you.

The control scheme is confusing and while it can be changed, its hard to get away from the overall setup. The logical sequence that most FPS games follow as far as control schemes go isnt followed and its confusing at time and bordering on carpel-tunnel syndrome inducing at others.

The missions are not that innovative, you basically just kill eachother untill one team is gone. The visible distance in the game itself is not that great unless your on one of the few maps that isnt fogged in or dark which makes long-range fighting near impossible. You do get night-vision goggles, but they dramatically limit your field of vision and still dont make it any easier to discriminate between friend and foe, it just makes EVERYBODDY easier to see.

Your able to throw smoke grenades to mask your movements, but all too often one or two smoke grenades blankets an area turning the game into an excersize in "spray-n-pray".

There are also a couple of glitches in the game that make for very agrivating game-play. Crouching or huddling behind objects and walls, sometimes bullets will pass through the object that your hiding behind. Normally said objects would STOP the bullets, hence why your usually hiding behind the object in the first place. Grenades also bounce in strange ways sometimes and those strange ways is back at you. Ive seen a grenade thrown at a solid wall go flying off to the left

The honor system is confusing and not very well explained nor is how your able to gain new weapons.

When you die, you go into Spectator mode untill the round is finished. So if you die in the first 10 seconds, you could spend a long time just sitting there waiting for two players to complete a game of hide and seek.

Dynamics- The honor system is everything in AA and even accidentally wounding annother player takes away honor. If your honor drops too low, you are automatically banned from all servers and have to start all over again. You get SERIOUSLY dinged in honor (-500) for getting kicked from a server, which can happen if the PunkBuster program detects an abnormality in a file that you didnt put there.

So the general confusion of battle can lead to you getting kicked out of games and even off the game entirely.

You have to follow certain Rules of Engagement, doing so earns you honor, not doing so detracts it. If you rack up enough violations of the ROE, you can actually be sent to, and this is RIGHT from the AA website FAQ, a prison evironment called "Leavenworth" and you can only get out by quitting or joing the server again with an open IP.

Ethics- Im wondering if its the best thing to do having our military portrayed in a videogame like this. Other games have done the same thing with the same premise, but this is a game made BY the military which makes people think that it has more clout as to realism.

On the AA website it contains a link to the GoArmy recruitment site and I dont see whats to stop someone who has no real idea of what the Army is like signing up, thinking its just like in the game.

Its a blatant piece of propaganda and the people who worked on it flat out admitted that it was a way to increase sign ups of the military.

If you want an awesome modern combat game, stick to Battlefield 2. Graphics are better, gameplay is better, and you dont have to worry about your stats making thier way to a recruitment office.
 
Upvote 0

Marek

Senior Member
Dec 5, 2003
1,670
60
Visit site
✟2,139.00
Faith
Catholic
Helo said:
Ok, Ive been playing it about a day and....this....is seriously lacking. I have a couple major beefs.

Gameplay- The training does NOT at all relate to the gameplay itself. For instance, to be a medic you have to sit through lectures and take tests. While the lectures are informative and interesting, they give you NO advantage on the field where you heal someone just by pressing and holding enter.
The training is only to give the player a sense of what training is like in the US army. It is not meant to improve your play all that much - practice is the only thing that does that.

The aiming system is clumsy with no real way to tell who your shooting at. Especially when theres not much light and everyboddy runs off in thier own direction its incredibly easy for someone to pop out of a corner, you hose them down only to discover it was your beloved team-mate. To make matters worse, from a few yards away, your team members and the enemy can look identical except for a few tiny little details that you dont have the time to take note of. If your wrong, your dead.
It takes time to get the hang of recognizing the enemy. In the real world, the enemy does not always look completely different from your friends or civilians. Once you get the hang of it, it's pretty easy. I rarely kill my teamates(except for accidental rpg...)

The sights are virtually useless, by the time you can draw bead on someone they've already killed you.
Actually, using the sights is much better than not. Your accuracy improves greatly. Once again, it only takes practice.

The control scheme is confusing and while it can be changed, its hard to get away from the overall setup. The logical sequence that most FPS games follow as far as control schemes go isnt followed and its confusing at time and bordering on carpel-tunnel syndrome inducing at others.
I find the controls quite similar to other FPS such as doom3. What buttons do you have trouble with? I personally didn't like the leaning buttons where they were.

The missions are not that innovative, you basically just kill eachother untill one team is gone.
You can kill eachother or you can complete all the objectives. It is the same for any FPS.

The visible distance in the game itself is not that great unless your on one of the few maps that isnt fogged in or dark which makes long-range fighting near impossible. You do get night-vision goggles, but they dramatically limit your field of vision and still dont make it any easier to discriminate between friend and foe, it just makes EVERYBODDY easier to see.
The weather effects and night/day only give the game more variety. If you don't like fog, or you don't like darkness, you don't have to play on maps with fog/darkness. I see it as greater difficulty = more fun.

Your able to throw smoke grenades to mask your movements, but all too often one or two smoke grenades blankets an area turning the game into an excersize in "spray-n-pray".
I haven't really seen this happen, except on Bridge, but that would be supressive fire, a tactic often used by the US army.

There are also a couple of glitches in the game that make for very agrivating game-play. Crouching or huddling behind objects and walls, sometimes bullets will pass through the object that your hiding behind. Normally said objects would STOP the bullets, hence why your usually hiding behind the object in the first place.
I haven't had any problems with this, but I guess no game is glitch free. Do you mean that you could be behind a wall and still get hit by someone on the other side? Or are you getting hit hiding in a tent or behind a bush?
Grenades also bounce in strange ways sometimes and those strange ways is back at you. Ive seen a grenade thrown at a solid wall go flying off to the left
You have to remember that grenades are not perfectly round objects, and walls are not always perfectly flat. I like the variation, and once you get the feel for throwing grenades, it's quite easy to get them to go where you want.

The honor system is confusing and not very well explained nor is how your able to gain new weapons.
You get honor points for killing opfor, completing objectives, and winning. You lose honor points when you die or when you kill your teammates. Once you reach level 15, you are eligable for Special Forces. In order to use a sniper rifle, you have to pass sharpshooting training. In order you use the M4, you have to pass Special Forces training. Other than that, all the weapons should be available.

When you die, you go into Spectator mode untill the round is finished. So if you die in the first 10 seconds, you could spend a long time just sitting there waiting for two players to complete a game of hide and seek.
Point is, don't die right away! If you do, watch the others to find out what you're doing wrong.

Dynamics-
The honor system is everything in AA and even accidentally wounding annother player takes away honor. If your honor drops too low, you are automatically banned from all servers and have to start all over again. You get SERIOUSLY dinged in honor (-500) for getting kicked from a server, which can happen if the PunkBuster program detects an abnormality in a file that you didnt put there.

So the general confusion of battle can lead to you getting kicked out of games and even off the game entirely.
Just like in the military, if you aren't careful with who you're shooting at, you will be punished for it. The point is to teach you to identify your taget before you start shooting at it.
 
Upvote 0
H

Helo

Guest
I haven't had any problems with this, but I guess no game is glitch free. Do you mean that you could be behind a wall and still get hit by someone on the other side? Or are you getting hit hiding in a tent or behind a bush?
I mean hiding behind a wall and the bullet passes through the wall as if the wall wasnt there.

Theres something called the "reality thresh-hold" for games. Games, by thier very nature, are un-realistic. But thats part of what makes them fun. Games that are too realistic arent fun. And theres a certain point where a game is so realistic, it isnt fun anymore. IE: if you jump down onto an un-even surface, you could twist your ankle and fall. If that happened in the game it would be irritating and detract from the game.

The game is realistic, I will give it that, but its SO realistic that it detracts from the fun of it

And even if that were fixed, I still have moral issues about a game that paints the US Army in such a way thats actually made by the US Army
 
Upvote 0

Marek

Senior Member
Dec 5, 2003
1,670
60
Visit site
✟2,139.00
Faith
Catholic
Helo said:
Theres something called the "reality thresh-hold" for games. Games, by thier very nature, are un-realistic. But thats part of what makes them fun. Games that are too realistic arent fun. And theres a certain point where a game is so realistic, it isnt fun anymore. IE: if you jump down onto an un-even surface, you could twist your ankle and fall. If that happened in the game it would be irritating and detract from the game.
Different people like different levels of reality in their games. I agree that there are several great games that are un-realistic, but I also would agree that there are several great games that strive to be as realistic as possible. I think AA has a balance. In real life, you would not see a compass, objectives, ammo, health, etc., but this game has that on your hud. Even though AA is quite realistic compared to other games, many of its fans desire more realism than what it already has. I think there are several other games like that, gt4 being one of them.
The game is realistic, I will give it that, but its SO realistic that it detracts from the fun of it
This is a matter of opinion. I don't agree with it, and I would have to say that several others don't agree either.


And even if that were fixed, I still have moral issues about a game that paints the US Army in such a way thats actually made by the US Army
I think the US army should be able to portray itself in any way that it wants. If it works as a recruiting tool and isn't hurting anyone, use it.
 
Upvote 0
H

Helo

Guest
Different people like different levels of reality in their games. I agree that there are several great games that are un-realistic, but I also would agree that there are several great games that strive to be as realistic as possible. I think AA has a balance. In real life, you would not see a compass, objectives, ammo, health, etc., but this game has that on your hud. Even though AA is quite realistic compared to other games, many of its fans desire more realism than what it already has. I think there are several other games like that, gt4 being one of them.
Real war is not a game, its not fun. The more real you make something, the less fun it is

This is a matter of opinion. I don't agree with it, and I would have to say that several others don't agree either.
Would you like to play a racing game where bumping into something at 20 miles an hour destroyed your car?


I think the US army should be able to portray itself in any way that it wants. If it works as a recruiting tool and isn't hurting anyone, use it.
I dont agree. The Army is portraying itself like its some fun, easy thing and its not. Its giving a false impression and people who dont realize that and join, are in for a rude shock. Its easy to kill someone in a game, its...different, when you have to do it with your own hands.
 
Upvote 0

Marek

Senior Member
Dec 5, 2003
1,670
60
Visit site
✟2,139.00
Faith
Catholic
Helo said:
Real war is not a game, its not fun. The more real you make something, the less fun it is[/size][/font]
No matter how real they make a video game, it is still a video game, not war. Many people like this game and other games that strive for realism. I don't think you can tell others what is fun and what isn't. You don't like this game - that's fine, but many people do like it.
Would you like to play a racing game where bumping into something at 20 miles an hour destroyed your car?
I would like a racing game that is as realistic as possible. One thing that I don't like about many racing games is that you can run straight into a wall at 200mph and nothing happens. I think that's stupid. If games like pgr2 and gt4 incorperated damage found in several NASCAR or rally racing games, I think it would make them a lot more fun. It's stupid that you can run a race like you're driving bumper cars. It might make the game less fun for those that ram into walls and other cars all the time, but I'm not one of those people.


I dont agree. The Army is portraying itself like its some fun, easy thing and its not. Its giving a false impression and people who dont realize that and join, are in for a rude shock. Its easy to kill someone in a game, its...different, when you have to do it with your own hands.
That's true, but the Army always portrays itself as something that is easier and more fun and exciting than what it really is. It is no different than any other advertising campaign, be it political or commercial.
 
Upvote 0
That's true, but the Army always portrays itself as something that is easier and more fun and exciting than what it really is. It is no different than any other advertising campaign, be it political or commercial.
That doesnt mean its right. My concern is that someboddy is going to be all pumped up after a good game and see the army signup and say "Yeah, I kicked ass in the game, I can do it in the army!" and sign up without realizing what he's getting himself into. Thats not only wrong, thats recruiting the wrong kind of people, most online gamers are NOT people I would want defending me or my country.

I would like a racing game that is as realistic as possible. One thing that I don't like about many racing games is that you can run straight into a wall at 200mph and nothing happens. I think that's stupid. If games like pgr2 and gt4 incorperated damage found in several NASCAR or rally racing games, I think it would make them a lot more fun. It's stupid that you can run a race like you're driving bumper cars. It might make the game less fun for those that ram into walls and other cars all the time, but I'm not one of those people.
I think you'd change your tone when you actually played a realistic racing game

No matter how real they make a video game, it is still a video game, not war. Many people like this game and other games that strive for realism. I don't think you can tell others what is fun and what isn't. You don't like this game - that's fine, but many people do like it.
Real life makes you take so many things into account and keep track of so many things that it ceases to be fun, I fail to see whats fun about crouching down behind a wall while 5 guys fire AK-47s at you in real life.
 
Upvote 0

Marek

Senior Member
Dec 5, 2003
1,670
60
Visit site
✟2,139.00
Faith
Catholic
Helo said:
That doesnt mean its right. My concern is that someboddy is going to be all pumped up after a good game and see the army signup and say "Yeah, I kicked ass in the game, I can do it in the army!" and sign up without realizing what he's getting himself into. Thats not only wrong, thats recruiting the wrong kind of people, most online gamers are NOT people I would want defending me or my country.
I'd have to agree that many of the US Army's recruiting techniques are 'unethical', but without these, I doubt we'd have the military force that we have today. And based on the individuals that I have met playing this game, I doubt any of them would be foolish enough to equate skill in a computer game to skill in actual combat. But if they do, I trust our military to train them properly and turn them into efficient soldiers before ever seeing combat.

I think you'd change your tone when you actually played a realistic racing game
GTR is considered one of the most realistic racing games out there, and I think it's great. Obviously, as I stated before, there needs to be a balance. It's impossible to create a perfectly realistic game. I don't see why you insist that a game that strives for realism cannot be fun. I, as do others, enjoy AA, GTR, and other similar games very much.

Real life makes you take so many things into account and keep track of so many things that it ceases to be fun, I fail to see whats fun about crouching down behind a wall while 5 guys fire AK-47s at you in real life.
Obviously this would not be fun in real life, but if you can take the elements of this situation and remove certain realisms such as pain, death, etc., and turn it into a video game, I can be quite exciting and fun.
 
Upvote 0
I'd have to agree that many of the US Army's recruiting techniques are 'unethical', but without these, I doubt we'd have the military force that we have today. And based on the individuals that I have met playing this game, I doubt any of them would be foolish enough to equate skill in a computer game to skill in actual combat. But if they do, I trust our military to train them properly and turn them into efficient soldiers before ever seeing combat.
The in-game banter is enough to convince me that these people shouldnt be trusted with anything more dangerous than string.

"*** u hakker! You wallhakker!"
"ur such a noob"
"shut up you freakin hakker!"

GTR is considered one of the most realistic racing games out there, and I think it's great. Obviously, as I stated before, there needs to be a balance. It's impossible to create a perfectly realistic game. I don't see why you insist that a game that strives for realism cannot be fun. I, as do others, enjoy AA, GTR, and other similar games very much.
Some realism is awesome, Battlefield 2 is AMAZING and its VERY real. But if you get too realistic, you spoil the game. For instance. Battlefield 2 (A MUCH better version of AA) has multiplayer and in multiplayer, you cant damage your team members. Its to prevent idiots who want to kill people on thier own team. If that wasnt there, you couldnt play because of the idiots who think its fun to shoot thier own team-members


Obviously this would not be fun in real life, but if you can take the elements of this situation and remove certain realisms such as pain, death, etc., and turn it into a video game, I can be quite exciting and fun.
And make people think that its really like that in real life. I have serious concerns about the ARMY publishing a game like this and giving it out for free

 
Upvote 0