Blackguard_
Don't blame me, I voted for Kodos.
Nah. Daggerfall.
I'd love to see a remake of that.
I loved the big world and such, but hated the dungeon crawling. I prefer settings that seem like structures people might actually build, not random underground mazes.
With modern tech, they could have a big world without relying on random tunnel digging. The game should take place more above ground, tunnel complexes should be rare.
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