When I first heard of MMORPGs it is addicting and in order to play it you have to download it then install it on your computer. It's addicting and it have no story involved and you basically level up and grind all day and after only leveling up the MMO starts to get boring and you don't play it for a while because all you do is level up. But, you can job advance to different jobs depending on the MMO that you're playing. Of course, there are skills to learned and level up to use on your character. You can't have your own party the way you have parties in games that you buy. You have to find other players and hope that they accept your party request or wish that you have a party to do a party quest together. After partying with other players you stopped playing the MMO for a while. Because of this, I think that MMORPGs are probably losing some players.