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Lady Knight

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Another idea I have.

Main character is an assassin fails to compleat a job.
Has a change of heart, wants out. Other assassins are sent after the main character. The plot, survive, run save the world kinda thing. You can ether be an assassin or an innocent bystander pulled into the mess. Kinda like the Bourn Identity movies execept for the memory thing. Execpt this is set in the Middle Ages.

I'm still think about wether or not to have other races besides humans and if there will be magics.
I'll try to have a more defined plot up soon.
 

Lady Knight

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Some one is sent out to kill the future queen or the head of an assasin company* so that the Royal line will die out and some one new can take over, or so that th
But the assassin fails ether due to a change of heart or some one stops him. Then some one is sent to take out that assasin and the former target. The target then some how ends up helping the first assasin, because he is his/her only chance at living now. Now both of them and a few others are trying to stay alive and stop the attempts on their life.





*and the moment I cant thing of what its called ot to call it, like a middle ages CIA or some thing


Okay thats amuch as I can come up with at the moment. If you want more I'll have to post it next time I can get online, because I can not think of any thing else at this time.
 
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I could use a bit more info, still. The world frame is what I'm interested in. Since this is going to be set in a fantasy world, I presume, what sort of... uh... otherworldly things will be involved in this? I know you mentioned about races and magic, so any decision on those? Or would you prefer something more realistic with a secret society flare; you know, intricate webs of connections and friends, treachery and lies, and all that jazz.
I'll just leave it at that for now.
 
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Legolas The Jedi Master

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this sounds really cool, although I think it would play better if it was more on the secrets and treachery side of things, instead of one or two people on the run, those rps tend to die.
you can still have the whole assassin thing, but have it more undercover type stuff, with operations and the like. make it a political game where they're undercover or hidden waiting for their chance, trying to find people they can trust without tipping off the wrong people.
if you go with the assissin having a change of heart. he'll have to run, but he can disguise himself and intergrate back into the scene, maybe to protect the person he was supposed to kill while protecting his idenity from the people who want to kill him, which is easier to do if you set it in old times.

anyway thats my two cents worth, take it or leave it. this does have a lot of promise for an rp, it sounds really cool.
 
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Lady Knight

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Sorry I havent replyed untill now. I probably wont be on much during the week, and a bit more on the weekends. I hope no one minds a slow pace at first.
I havent been able to get any where near the computer this week...Ughh..
Any ways...


I could use a bit more info, still. The world frame is what I'm interested in. Since this is going to be set in a fantasy world, I presume, what sort of... uh... otherworldly things will be involved in this? I know you mentioned about races and magic, so any decision on those? Or would you prefer something more realistic with a secret society flare; you know, intricate webs of connections and friends, treachery and lies, and all that jazz.
I'll just leave it at that for now.

The races would be, human, elf, dwarf, vampire, werewolf, those sorts. Or we could stick with just humans. I seriously thought about having dragons and other magical creatures, and magics but that would complecate it a bit. I was leaning more towards the secret socity/realistic theam more then the magics theam.
But then, tad of magic might not hurt.


this sounds really cool, although I think it would play better if it was more on the secrets and treachery side of things, instead of one or two people on the run, those rps tend to die.
you can still have the whole assassin thing, but have it more undercover type stuff, with operations and the like. make it a political game where they're undercover or hidden waiting for their chance, trying to find people they can trust without tipping off the wrong people.
if you go with the assissin having a change of heart. he'll have to run, but he can disguise himself and intergrate back into the scene, maybe to protect the person he was supposed to kill while protecting his idenity from the people who want to kill him, which is easier to do if you set it in old times.

anyway thats my two cents worth, take it or leave it. this does have a lot of promise for an rp, it sounds really cool.



Maybe having the Royal character disapearing, without an heir, leaving the remaining government lacking a leader, thus striving to maintain control and keep power over the people


I think meshing the two to geather would be good. But I may not have done it that well.
I think that this might do. We'd the secrets and treachery side of thing, with the assassin thing and have undercover operations and the like. I dont know..I'm not to good with political stuff.
But if some one else could handle that area??......With a character waiting for their chance, trying to find people they can trust without tipping off the wrong people.

The assassin(s) would be trying to take out this political figure/Royal, end up talking to this person for some reason, and then having a change of heart or what ever.
 
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Okay, so mostly human, magic and other creatures limited. Got it.
Now, a few more questions: explosives? Yes/no and if yes to what extent? Just black powder, cannons, single fire rifles? Maybe just fireworks?
Next, what sort of landscape are we dealing with? Plains, mountainous lands, maybe snowfields and tundra?
And the basic plot is an assassin has a change of heart and because of that he's become the target, as does the original target?
 
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Lady Knight

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Okay, so mostly human, magic and other creatures limited. Got it.
Now, a few more questions: explosives? Yes/no and if yes to what extent? Just black powder, cannons, single fire rifles? Maybe just fireworks?
Next, what sort of landscape are we dealing with? Plains, mountainous lands, maybe snowfields and tundra?
And the basic plot is an assassin has a change of heart and because of that he's become the target, as does the original target?

Explosives....yes. No cannons just, single shot rifles, and/or fireworks.
As for landscapes I haven't be able to decide yet. Maybe a harbor town, or seaside village and a forest city in the mountains?

Thats a basic idea, but I'd like to have a bit more to it. More like the orginal assassin or target or even another person(dosent matter who) find out some thing damaging to one of the high up political persons or some thing like that.
 
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Ninjitsu14

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This RPG is perfect for me.

Ahem, allow me to involve my experise here to flesh out the ideas.


The protagonist (the first assasin) is sent to kill the prince/princess of a set nation. The reason this is so is because the king, his/her father is very ill, and it close to time for him to pass, and the prince/princess with ascend the throne. The assasin's company (I don't have a name thought up, but Black Water sounds cool....Poisoning the royals politics) sends the protagonist to kill the heir to the throne, but he could be stopped by royal knights (if he's not stealthy) or he could merely have a change of heart standing over her bedside, about to kill her.

He returns to the comapny headquarters, and says that he wants out. The leader says that the only way out is through death, since he signed a blood pact. The assasin is asked if he would like his life, or if he wants to stick with his precious emotions and die. The assasin answers by running out of the room. The leader of the company smirks, and decides that he'll give the protagonist time to flee.....But, in the meantime, he'll have some fun.

The assasin returns to the castle, since last time he was unable to complete his mission. As he is thinking, the castle is besiged by ballista and catapults. The vastle walls are breached by hundreds of mercenary soldiers. The Royal Knights struggle to push them back, but the mercenaries are too large in number, and although the Royal Knights seal the gates, an assasin gets inside the castle.

The protagonist follows, and kills the assasin before he is able to kill the heir. The assasin asks the heir if they want to live, and they run to the throne room.

In the throne room, two mercenary soldiers appear, looking for royal treasure. The proagonist kills them, and they are about to flee, when a Royal Knight hears the fighting, and comes into the throne room. The Knight says that it is essential that the heir survives, and the three of them flee the castle together.

Several days pass, and the king is declared dead, and the royal knights are either killed or taken prisoner. The heir is upset by this, angry that they were unable to do anything to stop them. They ask who could do this, and the assasin explains his ties with the mercenaries that besieged the castle. The heir is at first upset, and hreatens to have him hanged at the gallows, but realizes that they hold no power here. The heir realizes that the only way to fix this is to get revenge.

I think I fleshed it out a bit more, and it explains their escape. But, it doesn't have to have only assasin elements--It can be a tactical war game, with each side predicting and reacting to the others moves, and each side is gambling their own lives.

Oh, and, I will join when this RPG is created.
 
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