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Nathanael Arg

K9Guardian

I live to protect the flock...
May 25, 2006
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Name: Nathanael Arg
Race: Human (Draugr)
Gender: Male
Age: Approx. 180
Description: What skin you can see on him is black and in a perpetual state of decay. He is hairless, and eyeless, yet rotting skin and muscle still cling to his body, never advancing any further into decomposition. At normal size he stands about 5' 7'' and is wiry and small. In his enlarged forms, his build becomes progressively thicker and more massive and the stench that hangs around him increases as well. He wears an enveloping black robe tied with a silver cord, both of which seem to change in size with the rest of him.

Personality: Arg has a definite Messiah complex. He believes in the Lord God with all his twisted soul, and yet he never could comprehend the idea of Christ as the Only Way. Therefore to him all Christians are pagans and idolators, and to be destroyed if they could not be first led to the Truth. This purpose burns within him like a mad fever; it is what has kept him alive even after death. He is so driven in his purpose he will view anyone with the same aim as true children of Elohim.

Background: Nathanael Arg Was a wealthy and well-known priest of Peria's past. He was fooled into his beliefs by demonic manipulation and therefore gathered about him a sect called the Truth Enforcers, whose sole purpose was to enforce what many called "Nasty Nathy's Truth" (those who said it in his hearing vanished quickly). Well, Nasty Nar thy lived to a ripe old age and died peacefully. Or so it was thought...

DRAUGR POWERS

Enlarge -- Can grow up to 9 feet, gaining mass and strength in proportion

Ghost Walk -- Can pass through walls at will, unless deterred by magical properties

Weapon Resistance -- Difficult but not impossible to harm him with conventional weapons. Mana-endowed weapons and those found at gravesite bypass this property

Devour Flesh/Drink Blood

Rise Anew
-- Body must be utterly disposed of through burning, else he will reassemble after three days. Killing him with a weapon found at his gravesite bypasses this property.

Insane Core -- Using telepathy or otherwise entering his mind would be like jumping into Hell, it is possible, but unpleasant due to the madness. Additionally his intensity throws out an aura which is easy to detect by those sensitive.

Draugr's Blessing -- If he kills without harming the victim's body (e.g. nothing broken or crushed), and the body is left untreated, it shall rise again after three days as a Draugr.
 
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