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This is an exerpt from an article I didn't write. It didn't have the authors name, so that's his own fault. But it seemed good.
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Making your Character
Making your character is, without a doubt, the very essence of RPing. You get to make your character into anyone, anything, with as many powers as want. He can be as fast, as strong, as smart, as annoying, as gentle, as evil as you want. It's all in your hands. But, there are some very slight limitations to this. We'll go into those later. First, if you don't have a character consider these questions:
What is your character's name?
His age?
His height?
His weight?
What does he look like? What does he wear?
What kind of personality does he have?
Does he fight?
What's his profession?
His he good, evil, or neutral? Perhaps a little bit of both?
Where did he come from?
What's his story?
What kind of weapon, if any, does he use?
Does he use magic? If so, what kind?
What kind of special abilities does he have?
What are his specialities?
How strong, fast, smart, etc. is he?
What's his favorite food, his favorite color, etc.? (This adds realism)
What's his fighting style?
What element is he? Fire, lightning, water?
What are his weaknesses? His strengths?
Once you've answered those questions you're ready to make a character. I'll post Wiergraf's biography for you to use as a pattern of sorts.
Name: Lord Wiergraf Zelrais III
Age: 21
Race: Nepthyrian
Height: 6'4''
Weight:200 lbs.
Eyes: Arctic blue
Hair: Spiky platinum
Skin: Tan
Job: Apocalypse Knight
Weapon: Apocalypse Blade
Revelation- bow
Home: Zelrais Castle
Innate Element: Lightning, Holy
Elements that you naturally use.
Elemental Weakness: None
Usually if you're innately, say, Fire you'll be more affected by Ice. But Wiergraf just happens to be unaffected by elements.
Special abilities:
Any special thing your character can do, like mind-reading, etc.
Fly
Teleport
Telekinesis
Master Swordsman
Expert Archer
Phase
Transcend
Innate abilities:
These are usually protections against certain things.
Anti-SoulSteal (Can't have his soul stolen)
Holy Absorb (absorbs Holy)
Lightning Absorb
Shadow Absorb
Magic spells
Tetra Elemental (All elements)
Omni Magic (status effects)
Etc. etc.
Personality:
This is where you get to brag about your character and add depth to him.
Wiergraf is calm, and shy. He is very compassionate, and is Good to the core, absolutely abhorring Evil. He is a master swordsman, the best, and is a genius, using his immense power and intelligence to defeat the forces of evil. Blah blah blah. Etc. Etc. So on and so forth.
Bio:
Just post a story about where your character came from. Don't be too long or descriptive. Just summarize it.
Now when you make your character take into account these pointers:
Don't make him into a god. Wiergraf is a demi-god, since his dad is a god, but that's about the limit.
Don't make him immortal.
Don't make him invulnerable to everything. Big no-no.
Most people frown upon the above, so try not to do it.
--------
The example char was over-powerful. It's a lot more fun to look for the key to a locked door than to smash through the wall, isn't it?
(Why I posted this, I do not know. Possibly because I have nothing better to do)
------------
Making your Character
Making your character is, without a doubt, the very essence of RPing. You get to make your character into anyone, anything, with as many powers as want. He can be as fast, as strong, as smart, as annoying, as gentle, as evil as you want. It's all in your hands. But, there are some very slight limitations to this. We'll go into those later. First, if you don't have a character consider these questions:
What is your character's name?
His age?
His height?
His weight?
What does he look like? What does he wear?
What kind of personality does he have?
Does he fight?
What's his profession?
His he good, evil, or neutral? Perhaps a little bit of both?
Where did he come from?
What's his story?
What kind of weapon, if any, does he use?
Does he use magic? If so, what kind?
What kind of special abilities does he have?
What are his specialities?
How strong, fast, smart, etc. is he?
What's his favorite food, his favorite color, etc.? (This adds realism)
What's his fighting style?
What element is he? Fire, lightning, water?
What are his weaknesses? His strengths?
Once you've answered those questions you're ready to make a character. I'll post Wiergraf's biography for you to use as a pattern of sorts.
Name: Lord Wiergraf Zelrais III
Age: 21
Race: Nepthyrian
Height: 6'4''
Weight:200 lbs.
Eyes: Arctic blue
Hair: Spiky platinum
Skin: Tan
Job: Apocalypse Knight
Weapon: Apocalypse Blade
Revelation- bow
Home: Zelrais Castle
Innate Element: Lightning, Holy
Elements that you naturally use.
Elemental Weakness: None
Usually if you're innately, say, Fire you'll be more affected by Ice. But Wiergraf just happens to be unaffected by elements.
Special abilities:
Any special thing your character can do, like mind-reading, etc.
Fly
Teleport
Telekinesis
Master Swordsman
Expert Archer
Phase
Transcend
Innate abilities:
These are usually protections against certain things.
Anti-SoulSteal (Can't have his soul stolen)
Holy Absorb (absorbs Holy)
Lightning Absorb
Shadow Absorb
Magic spells
Tetra Elemental (All elements)
Omni Magic (status effects)
Etc. etc.
Personality:
This is where you get to brag about your character and add depth to him.
Wiergraf is calm, and shy. He is very compassionate, and is Good to the core, absolutely abhorring Evil. He is a master swordsman, the best, and is a genius, using his immense power and intelligence to defeat the forces of evil. Blah blah blah. Etc. Etc. So on and so forth.
Bio:
Just post a story about where your character came from. Don't be too long or descriptive. Just summarize it.
Now when you make your character take into account these pointers:
Don't make him into a god. Wiergraf is a demi-god, since his dad is a god, but that's about the limit.
Don't make him immortal.
Don't make him invulnerable to everything. Big no-no.
Most people frown upon the above, so try not to do it.
--------
The example char was over-powerful. It's a lot more fun to look for the key to a locked door than to smash through the wall, isn't it?
(Why I posted this, I do not know. Possibly because I have nothing better to do)
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