• Starting today August 7th, 2024, in order to post in the Married Couples, Courting Couples, or Singles forums, you will not be allowed to post if you have your Marital status designated as private. Announcements will be made in the respective forums as well but please note that if yours is currently listed as Private, you will need to submit a ticket in the Support Area to have yours changed.

Loking for

peanutbutter12

Senior Veteran
Oct 14, 2002
5,156
237
✟29,037.00
Faith
Christian
Marital Status
Private
What's your definition of "good for Christians"? Everyone has different opinions on what is good or what is not good on here.

Frankly, most online games, while they have rules about language, don't really do anything to anyone who uses inappropriate language. I'm highly into fantasy, so I enjoy games with heavy magic base, but some people have issues against magic based games thinking that somehow fantasy magic is somehow tied into witchcraft (a debate for another time/place), or how about overall violence? Being able to control blood and gore content?

Also, what style of play are you looking for? Each game has different game play styles. Some are meant for people who like to dungeon crawl, some are for people who like to fight each other, collect items and be part of an online community, etc.

There are also different types of games. Fantasy based, space based, war based, community based, pirate based, etc.

If you want some more info on different online games, check out www.mmorpg.com. Lots of info about most of the mainstream MMOs out there.
 
Upvote 0
S

Steezie

Guest
http://www.eve-online.com/screenshots/collection.asp?col=28112006&n=16#sh Heres some from the official site.

http://myeve.eve-online.com/download/videos/
These are some videos from EVE, all taken in game. Nothing generated special for a promo video. I highly reccomend the EVE Never Fades one. Does a great job of showcasing some of the better aspects of the game.

EVE is the largest MMO to date. When you pull up your NavCon (Star map) you see thousands of little points of light. All those points are solar systems, and each one can be visited. Most have at least one space station in it. There is a VAST system of politics and trade, all player driven. The level of detail in the game is absolutely amazing since the new Rev II patch. Skill training is awesome because its passive, you set a skill to train and it takes say six hours to train, you can leave the game, go do something else, then come back in six hours your skill will be trained so theres no grinding to increase your skills. You can grind for money if you want, but theres no grinding for XP

EVE has about 30,000 players currently but it has the most loyal fanbase I've ever seen from a game. Winterblink (The guy who does Warp Drive Active) got into a car accident a few months back and CCP (The company that makes EVE) sent him a really amazing poster and a get well card signed by all the employees and a bunch of players from EVE (Even players that werent in his corp) got together and gave him a get well package of a bunch of different items and a few ships. The fansites are amazing for EVE and theres four or five podcasts out now. EVE TV is CCP sponsored but its mostly player-driven and its incredible.

EVE is $20 for the first month and $14 a month every month after that but trust me, it is WORTH it. Even if you don't buy it, try a free trial.
 
Upvote 0
S

Steezie

Guest
Umm, no. Eve can't compare to some of the larger world maps per square mile as games like Darkfall or WW2 Online.
EVE's solar system maps are measured in Astronomical Units. Thats 93 million miles. One map has two gates that are 90 AU apart. It seems like less because ships are so fast but if you actually try to move between areas under impulse, it would take you days.
 
Upvote 0

mrpiddly

Senior Member
May 27, 2007
1,112
23
✟23,909.00
Faith
Atheist
If the maps were actually designed that big, they would take more servers to handle the data than any other computer based system in the world. I call shenanigans if they actually tell you the maps are that large.
they could just use procedural generation to make the universe,



In referance to Elite:

Since there is no memory overhead for creating extra worlds, the game was originally intended to contain 248 (approximately 281,000,000,000,000) galaxies. The number was limited to eight when Acornsoft noted that such a gigantic number would make the artificiality of the game universe evident to the player..
 
Upvote 0

Opcode42

Active Member
Aug 19, 2006
178
17
51
✟22,889.00
Faith
Atheist
Eve's Maps are very large, but we are talking about a space based RPG here. Space is, well, really empty. Yes Eve packs a lot of objects into their system maps, but in the long run the data usage is actually quite small.

Terstrial based games like WW2 online may cover a smaller real world area, but the information density, and thusly detail level, is considerably higher than EVE.
 
Upvote 0
N

NavyGuy7

Guest
If the maps were actually designed that big, they would take more servers to handle the data than any other computer based system in the world. I call shenanigans if they actually tell you the maps are that large.

You can have very large maps that are fairly empty, dude. I've done it before, with a map editor. Not as large as EVE maps, sure, but still fairly big. Didn't take a lot to run on my XBox, as there weren't a lot of objects in it. But that's a small console example. Just upgrade that to a larger scale, and boom, it's basically the same when kept in proportions.
 
Upvote 0