Genster
Good idea. I got the game after not buying any for a long time because of their influence on me. The GTA series was too much of a tempation. I will say that GTA5 was way too much for a conscience directed by the Holy Spirit to bear and I had to rid my home of it.
To be fair, there are a lot of other media that must be lumped in with this. Any christian who says GTA5 is wrong but reads books like Twilight or Harry Potter or 50 shades of gray or watches 90% of the movies out there today is a hypocrite. THere is just as much sex, violence, theft, pillaging and insanity in movies and books as in this game. "Oh, but I am not acting it out when I watch a movie or book" arguments fall dead based on content being the real issue.
I would challenge christians who attack video games to look at their bookshelf and movie list and apply the same "holiness" to themselves.
This is a strange argument. You seem to be saying that if I draw a line between morally acceptable entertainment unacceptable entertainment, I am being a hypocrite, unless I draw the line such that on one side there is media that is completely devoid of sex, violence, etc. and on the other there is everything else. If I choose to read a book or watch a move that contains some amount of violence, therefore, I cannot sincerely argue that there exists a point at which violence is so excessive or in such a context that it becomes a moral issue. This seems to be a pretty shortsighted view.
For example, you reference Harry Potter. So, let me compare HP to GTA. In HP, there is clear good and evil, which roughly corresponds with the general principles of good and evil in the real world (sure, there is the whole witchcraft argument, but setting that aside for now, I think my point stands). In GTA, there is no such sense of right and wrong; in fact the player is encouraged/required to engage in activities that are not only morally wrong, but illegal, in the real world. In HP (and similar stories, what violence there is is directed to a specific benevolent purpose: defeating the villain (who represents a greater evil than mere violence). In GTA, the violence is directed to a general malevolent purpose: satiating the main character's lust for violence, chaos, drugs and money. In HP and similar stories, the viewer is merely an observer of the mayhem and violence. In GTA, the player is an active participant.
That's just a start, but it is clear that there is huge difference between watching/reading Harry Potter or similar stories and playing GTA.
Now, in response to the argument that GTA involves mere pixels, so it can't be immoral, I would say this: Those pixels clearly represent something in the player's mind. Just like when I lust after a woman, the fantasy that I have of her in my mind is nothing more than neurons firing in a particular way, when I steal cars, kill prostitutes, and rape women in GTA, it is still just neurons firing a certain way in my brain. Jesus understood, 2000 years ago, before anyone even knew what neurons were or how they worked, that what we focus our thinking on ultimately shapes our attitudes and behaviors. If we concentrate our energy into fantasizing about sex that is off limits, then we ultimately develop the heart and mind of an adulterer. If we concentrate our mental energy in stealing virtual cars and killing virtual prostitutes, we are shaping our minds and hearts into that of a virtual thief and murderer, even if we never physically steal or kill. The reason that Jesus teaches us not lust and not to harbor resentments isn't about any sort of harm we do to the other person; it is about the harm that we are doing to ourselves. And, this harm does not depend on whether the object of our evil thoughts is real or virtual.
Let's face it; if our brains truly understood that the pixels on the screen were nothing more than pixels, then there would be no GTA or COD or even Pac Man. There would just be one video game, called "Move the Pixels" and it would be a horrible flop.