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Ideas for "Halo 3"

jesusfreak22

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Bungie has asked me to take surveys on what people would like to see in "Halo 3". Give me all ideas on what levels should be like, new wepons, new vehicles, new multiplayer levels, and new ideas for the continuation of the story line. Thank you for participating! Bungie thanks you!
 

Lithium Hobo

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Well of course, the story needs to take off from Halo 2. They wont need to know what to write, they've already written it, of course. :) I loved the earth levels of Halo 2. The ruined city of Mambosa (sp). Fuel Rod Cannon needs to be included in multiplayer. Unique game types would be nice as well. Something like a Counter Strike varient and of coruse, Zombies. :D The ATV was something I really wanted, as well as the desert level they did not include. If you have the SE of Halo 2, you've probably seen the sketches of enemies they didn't include. I want those, including the Juggernaut. :D
 
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Aaiden

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We were given alot of control over the multiplayer aspect but such things as whether nor not to have the banshee have the fuel rod alt fire sucked. I think they will do fine with the single player aspect of the game so they really need to focus on the multiplayer... which is really the heart of the game (save for the first week you have it lol) I've always been a fan of destuctable envirnments so the more realism the better. More vehicles. A better variety of the size of maps... not just small and huge. Eh I could go on but I need to take a shower lol...
 
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jesusfreak22

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Wroth said:
http://stuffo.howstuffworks.com/halo-wish-list.htm

Check that out. Some great ideas there. I'll have to finish the game though when I go home this summer.
I checked out that place before, that is where i got the idea of the thread. But i put it on hold until one day Bungie E-mailed me because they monitored me on the link. They said it was a random selection and to ask people what they would like to see in "Halo 3".
 
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CWLite

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Cool, I would like to see a recreation of a city block with two business buildings, with elevators(whatever they have in the future). I would like to see a water level where there are vehicles to get you from island to island (multiplayer map varient too), and to be invovled in space battles driving the human longswords and stuff.

I would like to see more destructable enviroments, like blowing a building wall and have it crush a platoon of enemies. I would like to see 32 player maps (it is Xbox3 after all) that are huge.

I want to be able to do co-op mission via lan and xbox live. A map editor would be nice.

The flamethrower, to be able to carry pasengers on the tanks, AI bots, timed and proximity mines.

This is just starters.
 
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Ginsu

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Levels have to be more free ranged and less tight and constricted, give some massive feilds where you have drive the wart hog for a while to the ralley point while shooting off incomming ships.

Game play wise, 3 positions, stand, crouch, and prone, also lean left to right would be useful. Some actuall balistics would be decent too, instead of hitting the target from a massive distance with and assault rifle or whatever, give the bullets some innacuracy, that'd make it much more challanging. Tall grass to hide in, duck down, surprise attack, snipe ect. Jumping would be alot quiker and when you shoot and jump give that some inaccuracy...and when you fall... DIE. Get rid of the sheilds.
 
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Ginsu

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Well, the shield always recharges, you can shoot someone up pretty good til the shields are gone and all he has to do is run around a building or whatever for a short amount of time and they're fully recharged ready to go again. I like the first Halo's idea of incorperating the health bar after the shield drops. Though, running around collecting health cubes all the time has been overly done through every FPS game, heh.
 
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MoonlightParade

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haha, well i think that they should not switch back and forth between races, and that in multiplayer, they should bring in the fuel rod cannon! that gun is bad!
ummm.. i think that the game should be on two disks, so that the main game can be longer...and more maps for multiplayer.
Thats what i think should be added.
 
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Halos Finest

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CWLite said:
I would like to see more destructable enviroments, like blowing a building wall and have it crush a platoon of enemies. I would like to see 32 player maps (it is Xbox3 after all) that are huge.

I want to be able to do co-op mission via lan and xbox live. A map editor would be nice.
This is just starters.

32 Players would be fun but extremly laggy. Even though the machine is going to be unbelievable we are still going to be using basic cable or DSL which will never be able to support that much people. Unless they find a way to us their own servers I dont see that happening. But I really was looking for online co-op for Halo 2, so that would be awsome and a map editor would be interesting.
 
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Blackmarch

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Bungie ought to add bonus Characters that you can play, that have unique abilities, namely;
The Marathon Security Officer
Mai Hasagawa/Konoko
The Abuse Security Officer
Original Hunters
Grunts
Pfhor
Hulks
Exploda BOBs

They also ought to add terminals to use in the game.
Have Cortana go rampant, see an entrance with Durandal...
 
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jenptcfan

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Onesimus85 said:
ALSO! I want to DUAL WELD THE SWORDS!!! That would be so awesome!

That would be cool!

I'd like to be able to make the guy lay on his belly to snipe people (and for that to make him invisible to radar).
 
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Ghost23

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heres an idea dont make me play the last level as an alien. how about that?

or maybe finish the series off as a trilogy. however, if you continue it dont leave it so open ended that it ticks me off like halo 2 did.

my frustation was that i beat the last level as an alien, thinking the next level to complete is going to be the masterchief doing what he must on the rocket or missile, and then the game cuts to the scene where they show you the masterchief on the rocket and then it ends that was a real letdown for me and tons of my friends.
 
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