- Apr 4, 2007
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Do not worry I can recitify up above problem and thank you all for helping me out 
Here is another help I need please, thank you
Ok
Object0 is Pac Man
Object1 is WALL
If Pac Man is on top of wall (Pac Man collision with wall) I use " Is expression is true vspeed> 0 && y < other.y+8 Move to contact Direction: 270 Maximum 12 Against: Solid Objects and i set vspeed to 0"
GM064.gif
vk_left
hspeed=-4;
else
vk_right
hspeed=4;
else
hspeed=0;
Coding is up above.
I want to make it to where you touch WALL on top in the " " happens otherwise if left (vk) is being pressed hspeed=-4 otherwise if vk_left is release Pac Man's hspeed is 0
same with right (vk) except change hspeed=-4 to hspeed=4 when right is being held otherwise hspeed for Pac Man is 0.
Here is another help I need please, thank you
Ok
Object0 is Pac Man
Object1 is WALL
If Pac Man is on top of wall (Pac Man collision with wall) I use " Is expression is true vspeed> 0 && y < other.y+8 Move to contact Direction: 270 Maximum 12 Against: Solid Objects and i set vspeed to 0"
GM064.gif
vk_left
hspeed=-4;
else
vk_right
hspeed=4;
else
hspeed=0;
Coding is up above.
I want to make it to where you touch WALL on top in the " " happens otherwise if left (vk) is being pressed hspeed=-4 otherwise if vk_left is release Pac Man's hspeed is 0
same with right (vk) except change hspeed=-4 to hspeed=4 when right is being held otherwise hspeed for Pac Man is 0.