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crysis 1.1 patch released!

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This is the first v1.1 patch for the critically acclaimed Crysis. Lots of fixes are in this patch, but its biggest draw is the promise of performance increases.



Well it's worth a try.

Fileaholic: http://www.fileaholic.com/cgi-sql/file-info.sql/148566

FilePlanet: http://www.fileplanet.com/183649/180000/fileinfo/Crysis-Version-1.1-Patch

GamersHell: http://www.gamershell.com/download_22683.shtml

GamersHell Quote:

Description: Fixes:
Damage dealt to vehicles when shot by LAW has been made consistent
F12 (screenshot) now works in restricted mode as well
When player melees during gun raise animation, their gun will not be in a permanently raised position anymore
Memory leaks and potential crashes

Updates:
Improved SLI / Crossfire support and performance
Improved overall rendering performance (DX9 and DX10)
Enabled VSync functionality in D3D10

Tweaks:
Reduced grenade explosion radius in multiplayer
Clamped water tessellation to avoid cheating in MP
Reduced LAW splash damage vs. infantry in PowerStruggle mode
Slowed Rocket projectile speed down in MP slightly



Total; 139MB
 

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Im not going to bother reinstalling the game for a while. I am just waiting to hear what people have to say about about the patch. If it was a night and day difference, i would try it in dx10 or modded dx9. But it doesnt sound like it is. Thanks for the reply.
 
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