Anyone find it extremely hard to create a balanced and believable ecosystem? I seem to be running into many stumbling blocks (some successes too) and was wondering if anyone had any pointers to creating ecosystems?
For example: Any large carnivores need lots to eat (think dragons). So you have to place them very few to an area, with lots of small "critters" to dine upon, like a predator/prey ratio. Or is this type of balancing just way too picky in building an ecosystem? I feel I need to make it a believable system to really draw the readers into the story.
I also do that with about any 'system' I try to create. As in magic systems or societies, trade routes versus available resources, etc. Is 'believability' important to creating a good story or is it unnecessary?
For example: Any large carnivores need lots to eat (think dragons). So you have to place them very few to an area, with lots of small "critters" to dine upon, like a predator/prey ratio. Or is this type of balancing just way too picky in building an ecosystem? I feel I need to make it a believable system to really draw the readers into the story.
I also do that with about any 'system' I try to create. As in magic systems or societies, trade routes versus available resources, etc. Is 'believability' important to creating a good story or is it unnecessary?