Citanul
Well, when exactly do you mean?
- May 31, 2006
- 3,516
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- South Africa
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- Methodist
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- Single
I am biased here as I'm a big board games fan, but I do think that they're a very good group activity as it's an activity which does encourage interaction, and that's something which can make more introverted members of a group feel more comfortable. I can often fade into the background when it comes to general group interaction, but I don't have the same problem when playing board games, and I do think I come out of my shell that way.
And I would say that people who don't think they'd be into board games all that much might find themselves surprised as to what's out there. The hobby has moved a long way from the likes of Monopoly, Scrabble and Trivial Pursuit. There's an incredible variety of games out there, and importantly a lot that are very easy to learn and do reasonably well at (even if experience with a game will generally triumph), or alternatively co-operative games where everyone is playing against the game and will win or lose as a group.
The one downside is that board games aren't ideally suited for large group. In my experience, it seems that the majority of games can only handle up to four players, and while there's a good number which go up to six, beyond that options become very limited, and the nature of the games that accommodate large numbers is different from the ones for fewer players.
An option is to split up into smaller groups, but that would require having enough experienced game players so that there's at least one person in each group who can teach the others. It also can mean that if the intention is to play more than one game in an evening then you can end up being stuck playing with the same people throughout as there's no way of ensuring that games are going to finish at similar times to enable switching up the groups.
None of those are insurmountable problems, so they're certainly not reasons not to have a games night, but just things to be aware of when it comes to planning for large groups.
And I would say that people who don't think they'd be into board games all that much might find themselves surprised as to what's out there. The hobby has moved a long way from the likes of Monopoly, Scrabble and Trivial Pursuit. There's an incredible variety of games out there, and importantly a lot that are very easy to learn and do reasonably well at (even if experience with a game will generally triumph), or alternatively co-operative games where everyone is playing against the game and will win or lose as a group.
The one downside is that board games aren't ideally suited for large group. In my experience, it seems that the majority of games can only handle up to four players, and while there's a good number which go up to six, beyond that options become very limited, and the nature of the games that accommodate large numbers is different from the ones for fewer players.
An option is to split up into smaller groups, but that would require having enough experienced game players so that there's at least one person in each group who can teach the others. It also can mean that if the intention is to play more than one game in an evening then you can end up being stuck playing with the same people throughout as there's no way of ensuring that games are going to finish at similar times to enable switching up the groups.
None of those are insurmountable problems, so they're certainly not reasons not to have a games night, but just things to be aware of when it comes to planning for large groups.
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