K
Kharak
Guest
After a brief (or long) overview of the world a large, it appears that the number one complaint of games today is the claim that people are cheating when otherwise it would not be socially example (next to washed-up PC developers claiming that people are stealing games online and eating up the market, which gives me a chuckle). That is to say, someone in Call of Duty is always using a wall-hack or that guy just summoned a Mammoth Tank in Red Alert from thin air. As a longtime player of Call of Duty 4 myself, I can tell you how many times I've ever actually confirmed a real cheater that passed the effective Punkbuster system.
Once.
Is it that people are too immature to lose? Must it be, if x has a score of y, then they must be cheating because the losing cannot possibly lose? I can understand annoying players that insist on camping, but winning does not equal cheating. Moreso, it always appears that console players tend to be some of the more vocal opponents of their nonexistent cheating enemies. At least, that's what the typing pigeons on dedicated forums tend to peck.
Once.
Is it that people are too immature to lose? Must it be, if x has a score of y, then they must be cheating because the losing cannot possibly lose? I can understand annoying players that insist on camping, but winning does not equal cheating. Moreso, it always appears that console players tend to be some of the more vocal opponents of their nonexistent cheating enemies. At least, that's what the typing pigeons on dedicated forums tend to peck.