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What do you think about video game remakes in general?

didactics

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My opinion is more limited because it's been a while since I played console games. Lately though I have found myself wanting to listen to game reviews or opinions about upcoming games and it turns out there's a lot of them. In particular is the idea of game remakes. Some want minimal changes with a few quality of life improvements, others want a completely new experience with gameplay as long as the core of the story is intact, and others want a balance, not too different but an opportunity to enhance graphics and include cut content that never made it in the original due to limitations of the hardware.

Maybe it all really has to do with the level of confidence you have in a game developer to pull off something great. For example, a lot of gamers were not too pleased with the Halo combat evolved remaster. The graphics were noticeably better, but many were not pleased with the aesthetic. Some environments seemed too bright and took away from the appeal of the nighttime sniper mission, or some of the horror and suspense of later missions. With the Zelda remaster, I think it was received mostly well, but they didn't nail the vibe of the final boss fight too well because again, brightness. Even with the Halo campaign evolved remake coming out in a few days, some are not pleased with visuals of the forerunner architecture-- as it's suppose to look ancient and weathered like it's been there for a long time, but they went with a more polished new look.

All in all, I think the Halo campaign evolved game will be received decently while others may not feel it is worth the money. While seeing some of the gameplay, I didn't care too much what I saw concerning the standard missions, but the new prequel missions seemed interesting.

Maybe there is a silver lining in all of this. Maybe game developers need more time and experience with concepts like this before they can attempt a more ambitious project. Or maybe they do have the potential already, but a lot or some of them, mainly the leaders of the company are more interested in making a quick buck and profit off a game that could have performed better at launch.
 

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I have a complicated view on them. Star Fox 64 was in of itself, a remake or reimagining of Star Fox on the SNES just a few years after that one was released. So 64 having not one, but two remakes and a reimagining over the course of less than twenty years is more than just a little funny. (And, much like OoT's 3DS version, they really dropped the ball on the presentation of the final boss in the 3DS remake.)

Beyond that, I rarely ever see remakes as a general improvement over the original. I mean, look at Shadow of the Colossus. To me, the original was already close to perfect, there was no reason for there to be a remake for it. Ocarina of Time, I can sort of understand due to the controls and visuals not quite being up to today's standards. But even so, you can tell it's mostly for nostalgia baiting and to commemorate the series' 40th anniversary.

Then there are the remakes like New 'N' Tasty, the remake for Oddworld: Abe's Oddysee, felt like a fan project than a refining of an already beautiful game.

At the very least, the announcement of remakes helps make people interested in the source material. Inevitably, at least some people will go check out those games and then compare them to their remakes, (or vice versa). Either way, those games are kept alive for a little bit longer. So who am I to complain and grumble?
 
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