Are we talking Chutes and Ladders or Life?
That was my exact sentiment, a game where you can be the Nazis or POWs allows you to pick either side, whereas this game focuses on who can exploit a group of people the most, who can sabotage an enemy by exploiting a vulnerable population into rebellion. If the game allowed you to control European and African nations where you can be imperialists or organizing nations to prevent the “scramble,” I think the response would be quite different; this game is all about determining who can rape an indigenous population the best.the problem with including games like total war and civilization is that those games allow you to play the otherside and conquer the europeans or whoever else was the particular oppressor involved. whereas a game built around exploiting africa doesn't really allow for those nations to beat back the invaders.
Interesting. Over here it's called snakes and ladders. At any rate, I meant real board games, like Cosmic Encounter or Titan.
Snakes and Ladders? Who would ride a snake?
Can't say I've heard of those games....they anything like warhammer or mechwarrior?
Definitely. A game is a model which allows the players to play with different actions and see the results. The idea is to learn. Even if someone is playing a "bad" character the idea is to learn from it. What would be bad or sinful is taking away lessons from a game to use them for evil. But by playing a bad character in a game one is essentially playing "devil's advocate". And the reason people play "devil's advocate" and label it as such is to game or model a counter-argument and how it will play out. The goal is to learn. If you are learning in order to implement it for evil then that becomes the sin. But if you're learning in order to counter the evil that you're learning about then obviously that's a good outcome.
the problem with including games like total war and civilization is that those games allow you to play the otherside and conquer the europeans or whoever else was the particular oppressor involved. whereas a game built around exploiting africa doesn't really allow for those nations to beat back the invaders.
Oh, to that, I agree. A game with the african people as an active player sounds far more interesting, too. After all, they had a lot of advantages and there are examples of some africans effectively repelling the europeans.That was my exact sentiment, a game where you can be the Nazis or POWs allows you to pick either side, whereas this game focuses on who can exploit a group of people the most, who can sabotage an enemy by exploiting a vulnerable population into rebellion. If the game allowed you to control European and African nations where you can be imperialists or organizing nations to prevent the “scramble,” I think the response would be quite different; this game is all about determining who can rape an indigenous population the best.
Oh, to that, I agree. A game with the african people as an active player sounds far more interesting, too. After all, they had a lot of advantages and there are examples of some africans effectively repelling the europeans.
It could be a game of assymetrical warfare, with the european nations working against each other and having low numbers of high-power military, while the african tribes would lack cohesion and firepower, but have the home advantage and numbers.
Could be done with the vietnam war, too.
Certainly, but that's the beauty of fictional scenarios and games. Just like the possibility of the Axis actually winning the war in 2nd world war or the USA winning the Vietnam war, Africa successfully uniting and ousting the invaders would make for an interesting and memorable gameplay experience.I know there's battles sub-Saharan Africans won....but the few I remember always seem to owe more to European incompetence than anything else. Africa is home to some of the most gruesome and one-sided conflicts in history. I think the shortest war ever is on the eastern coast somewhere that a local leader raised his banner in defiance and surrendered in the course of less than a day.
Blackadder goes Forth has a funny bit of how Blackadder had long served in the African service, because the worst he ever had to face was a sharpened mango.I know there's battles sub-Saharan Africans won....but the few I remember always seem to owe more to European incompetence than anything else. Africa is home to some of the most gruesome and one-sided conflicts in history. I think the shortest war ever is on the eastern coast somewhere that a local leader raised his banner in defiance and surrendered in the course of less than a day.
That said, there always was one act of defiance that stuck out in my mind as being particularly bold and wise. I don't remember all the details, just that it was one of the tribal leaders, chieftains, or kings who had decided to refuse to continue trading in slaves...of which there were few. Unlike the others though....he tried to negotiate the terms of trade into a position wherein he would allow it if he got the means of production for muskets. In essence, he wanted his own "musket factory".
It's, to my knowledge, the only instance where such a demand was made of any of the early European traders. It shows a rather profound understanding of not only the long term effects of the continued slave trade, but the rather steep imbalance of it, and the only real way out. I doubt he really understood that it wasn't something anyone was going to grant him. Still though...I wonder how high up the request got, and just how sharply it must have changed opinions of him.
Ah gunboat diplomacy. The good old days...... I fear Boris might be a fan.Blackadder goes Forth has a funny bit of how Blackadder had long served in the African service, because the worst he ever had to face was a sharpened mango.
That one day war was the British occupation of Zanzibar, where the Sultan surrendered after a morning bombardment by gunboats.
He is great at diplomacy and skirting Britain's colonial legacy, isn't he? I laughed myself sick when he started quoting Kipling about the "great gawd Budh", when visiting the golden pagoda in Burma.Ah gunboat diplomacy. The good old days...... I fear Boris might be a fan.
That one day war was the British occupation of Zanzibar, where the Sultan surrendered after a morning bombardment by gunboats.
It could be a game of assymetrical warfare, with the european nations working against each other and having low numbers of high-power military, while the african tribes would lack cohesion and firepower, but have the home advantage and numbers.
i was only addressing the inclusion of games like civilization or total war being included as an exploitation themed game. i was replying to another poster that did include them as such. i wasn't even attempting ot address the issues in the OP. i have no idea why you decided to reply to me as such but whatever. and axis and allies doesn't fit that list either. the game is a historical reference of world war 2. the selling point is that it's a war game. it's not a nazi celebration game.The problem is that it doesn't allow for a fictional scenario that never happened?
I barely remember Axis and Allies but I don't recall an option to play as a band of militant Jews that could overthrow the nazis.
Edit- I can understand wanting to have an option that isn't available. I remember an old Star Wars game that had a brief appearance of Ewoks in it, and thinking "man...I really wish I could play as an Ewok faction and take over the empire with logs and pointy sticks".
I can't really fault the game's creator for not indulging me though. That may not have been what they were shooting for.