So I've been gone for a long ... long ... LONG time. Now I'm in desperate need of a good role play. Not that I have the time for one, but I'll make time.
Anyway, all the ones are here already are LONG. So, I'm making a new one. Here goes.
This team specializes in rescuing victims of disasters both natural and manmade - earthquakes, fire, bombs, floods, etc. They will go in after a scene is secured (fire is out, bad guy is arrested or gone, or whatever) to find trapped victims and bring them to safety. But the scene is far from safe, fires could reignite, the building could collapse and so forth. There is a station kinda like a fire station but the team is pretty much volunteers so you don't have to live at the station (you can if you want, or live there off and on) you can have another job or not.
Characters are 16 and up, male and female, highly trained and dedicated to their job. You are in control of where your character goes, what they see and hear, but I'm in control of the disasters, where the victims are and what condition they are in. It will be a collaborated effort for your character(s) to find one of my victims. Once the victim is in your hands and you are getting them to safety, then you are in control of your character and the victim. You get to decide if they are rescued safely or not.
We'll start off with some character building. A few disasters to get a feel for the game. Then the team will come to what appears to be just another rescue. But the more they get into it, the more they realize there is something else going on. They find really bizzare things in this building. When no one believes them, they go back to the building to prove it only to find everything destroyed. It becomes up to them to discover the truth and prevent this company from hurting anyone else.
All the details about what is actually going on will come out in the game. If you are interested, let me know. I want to get a good number of players on board before starting.
PS: Sorry for the name, I'll try to come up with a better title for the game.
This team specializes in rescuing victims of disasters both natural and manmade - earthquakes, fire, bombs, floods, etc. They will go in after a scene is secured (fire is out, bad guy is arrested or gone, or whatever) to find trapped victims and bring them to safety. But the scene is far from safe, fires could reignite, the building could collapse and so forth. There is a station kinda like a fire station but the team is pretty much volunteers so you don't have to live at the station (you can if you want, or live there off and on) you can have another job or not.
Characters are 16 and up, male and female, highly trained and dedicated to their job. You are in control of where your character goes, what they see and hear, but I'm in control of the disasters, where the victims are and what condition they are in. It will be a collaborated effort for your character(s) to find one of my victims. Once the victim is in your hands and you are getting them to safety, then you are in control of your character and the victim. You get to decide if they are rescued safely or not.
We'll start off with some character building. A few disasters to get a feel for the game. Then the team will come to what appears to be just another rescue. But the more they get into it, the more they realize there is something else going on. They find really bizzare things in this building. When no one believes them, they go back to the building to prove it only to find everything destroyed. It becomes up to them to discover the truth and prevent this company from hurting anyone else.
All the details about what is actually going on will come out in the game. If you are interested, let me know. I want to get a good number of players on board before starting.
PS: Sorry for the name, I'll try to come up with a better title for the game.
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