Found some of the races!
Name: Erda(singular) Erdan(adjective) Erdans(plural)
Average height: 5'5'' male, 5'0'' female
Average build: Humanoid: broad and strong shoulders and chests, with long and powerful arms, with long, supple fingers and tough clawed fingernails. Legs are about the length of a normal human's, but slightly shorter. Their bodies are hairless, and they keep warm with animal hide clothing.
Facial features: Erdans have large eyes to improve night/subterranean vision, and long noses, almost forming a snout. They had large, sensitive ears.
Culture: Erdans are a race of burrowers, who live in small clans beneath the planes, preferably where the soil is soft. The highest points in their burrows and colonies are never much deeper than 12 feet below the surface. The immediate familys live in dens: large chambers, usually roughly 18x18 feet, with smaller individual chambers branching off for individual members to sleep in. They furnish the floors with straw and other soft materials from the surface world. Long, winding tunnels connect their dens to a central hub, from which several tunnels lead up to the surface. In the entrance tunnels, many false branches are dug out to fool intruders. The Erdans leave a special pheromone on the correct path, which most other creatures can't detect. Deeper in the colonies, Erdans grow bioluminescent fungi, which are used to light their dens with a pale glow, just bright enough for the Erdans to see in their chambers. They can be torn from the walls and covered up, though, in case of invasion, where Erdans use darkness to their advantage.
On the surface, Erdans often deal and trade with other races. Their main commodities are ores and roots, while they gather and trade for arrows, bows, and tools. They sometimes use tools to assist in long term digging projects, such as mining, but they rarely smith or smelt with the ores they mine. They find that other races are better at these crafts. They sometimes gather wood from the surface for various purposes, but they are not carpenters by any means.
General personality: Erdans are a simple, family-based people. They are fiercely loyal to their clans, second only to their immediate family. They are matriarchal, so females are ruling authority on family and clan matters, while males rule on industry and work, being physically stronger in most cases. They are generally peaceful, and are slow to go to war. But when their colonies are attacked, they quickly rush to defend themselves with traps and primitive weapons, as well as using the darkness to their own advantage.
Race: Harpi (A play off the myth creature harpys. Harpi's are different though.
Location: Theres really no location as there communitys and citys are spread out throught the realm. Not much is known about were they live, because they are very devote to keep the location of there Eyrie's (a Harpii town or City.)They tend to live in the high craggy protective reachs of mountains.
Appearence" Relitively human looking face and body, faces look human howevr display bird like qualitys. Instead on feet they have bird like talons, on there backs are bird like wings used to fly. On the back of ther arms are small downy like feathers.
Culture: All though there cummunitys are secretive. The HArpi are race seen much in the realm. They have there own tongue whitch like there appearence sounds bird like. They are capable of learning other langueges. They are smart, and alert beingings. They pride themselves with the self imposed title. "The Guardians of the Sky".
I know Nova described another race, water-based, but I don't have time to look it up right now. I'll come in later today and get back to searching. I also created a plant-based race, the Florsyl, whom I have yet to write up an official entry for. I'll submit a final thing for them tonight or tomorrow.