Okay, this RPG is based on a dream I had many years ago, and I need some random people to join....Really random. As random as this dream.
So, one day, we were out on the Tennis courts, watching the Varsity kids playing a match. I can't remember what exactly we were talking about, but we suddenly got on the subject of children's shows. We went from Dora the Explorer, to Bob the Builder, and then Bananas in Pajamas.
My friend Melissa said that she used to watch the show when she was little, and she would always have nightmares with evil Bananas would come and devour her.
That night, I had a dream of my own about home the evil bananas attacked my school, and were eating everyone, and everyone either escapedf, was captured, or eaten, except for a small group of me and my friends. I posted a horribly written version of the story in my blog (a couple o' pages back)
The RPG begins when all of the main characters are listening to a boring lecture in some class (all the characters need to be about the same age if they start in the same class--if they meet up later, they don't have to be). It's set in a present day High School setting.
The layout of the school is pretty big. The front of the school faces the south, and there is a large parking lot on the north side. There are normally two exits on each side of the school.
Inside, as soon as you walk in the front doors, there is a long hallway that leads to the (in order) Theater, Band Hall, a horizontal hallway that leads to another parallel Agriculture hallway, and finally, the long History hallway with a door on the north side, and a doorway leading to the Automotive shop. The hall the turns east, and goes back to the first hallway.
There you come to a large cafeteria area with four big pillars reaching for the ceiling. The principal's office is lcated above the cafeteria, with a set of small stairs leading to the Electives hallway to the north, and a taller set of stairs leading to the Front Office. If you keep going down this hallway straight, you will reach the Science hallway to the north, one of the English hallways to the east, and then a longer hallway that runs around the library.
Down in the library, there are two short staircases on either side that lead up into the Electives and English hallways. Taking the exit from the libr4ary to the English hallway, you can head east for another elective hallway with Home Ec and other classes, or head west for the main Math hallway to the south end, which leads to another exit.
That's the layout of the school....It shouldn't be too hard, if you state which hall your going to, the directions don't matter
All of the characters should have no special powers, other than the ability to think (and fight) effectively to escape their literal prison of high School.
So, one day, we were out on the Tennis courts, watching the Varsity kids playing a match. I can't remember what exactly we were talking about, but we suddenly got on the subject of children's shows. We went from Dora the Explorer, to Bob the Builder, and then Bananas in Pajamas.
My friend Melissa said that she used to watch the show when she was little, and she would always have nightmares with evil Bananas would come and devour her.
That night, I had a dream of my own about home the evil bananas attacked my school, and were eating everyone, and everyone either escapedf, was captured, or eaten, except for a small group of me and my friends. I posted a horribly written version of the story in my blog (a couple o' pages back)
The RPG begins when all of the main characters are listening to a boring lecture in some class (all the characters need to be about the same age if they start in the same class--if they meet up later, they don't have to be). It's set in a present day High School setting.
The layout of the school is pretty big. The front of the school faces the south, and there is a large parking lot on the north side. There are normally two exits on each side of the school.
Inside, as soon as you walk in the front doors, there is a long hallway that leads to the (in order) Theater, Band Hall, a horizontal hallway that leads to another parallel Agriculture hallway, and finally, the long History hallway with a door on the north side, and a doorway leading to the Automotive shop. The hall the turns east, and goes back to the first hallway.
There you come to a large cafeteria area with four big pillars reaching for the ceiling. The principal's office is lcated above the cafeteria, with a set of small stairs leading to the Electives hallway to the north, and a taller set of stairs leading to the Front Office. If you keep going down this hallway straight, you will reach the Science hallway to the north, one of the English hallways to the east, and then a longer hallway that runs around the library.
Down in the library, there are two short staircases on either side that lead up into the Electives and English hallways. Taking the exit from the libr4ary to the English hallway, you can head east for another elective hallway with Home Ec and other classes, or head west for the main Math hallway to the south end, which leads to another exit.
That's the layout of the school....It shouldn't be too hard, if you state which hall your going to, the directions don't matter
All of the characters should have no special powers, other than the ability to think (and fight) effectively to escape their literal prison of high School.