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Hero Summire

S

StarSplitter87

Guest
Name: Hero Summire
Age: 17
Height: 5’ 1”
Weight: 105
Build: Slender and strong and rather short
Eyes: Pale hazel
Hair: Medium dark blonde
Race: Human

Gender: Female

APPEARANCE

Dressed in white clothe shirt and slacking, tethered black trousers, an outfit obviously made for the assistant of one who goes on stage, she has aura about her which is common of those who are of Vareisia, and Zlith for that matter, that her attire does not do justice. When one sits with her, she gives off the sense that she sees everything around her at the same time while looking at nothing in particular. It was often a game with her fellow slaves to enter rooms, rearrange the furniture for one of the others, and then send them in to see if they can remember what was moved and put it back after only a moments glance previously. Ever sense, her memory has grown quite adept at picking up very small details very quickly, a skill which extended to words and concepts.

Her eyes, however, are what shocks most people. Though they are of an unremarkable color, there is a wildness and penetrating power within them which not even an entire life of slavery could drown out of her. If one holds her gaze, it is said she can see into one's very soul, so one slave dealer tried to claim while appraising her. This is not precisely true, and though she is a very good judge of character, she has no supernatural powers, only a powerful gaze.

Hero is not stupid, however, as she knows all these attributes single her out while in Vareisia or anywhere else she was sold. She gives the appearance of a perfect slave, which she was born to, in order to become what she refers to as invisible. She's gotten very good at being unnoticed by those around her, though escape was never possible as she was not actually invisible. A childish imagination on this part, but she did manage to be in places no one noted her and heard a great deal of things no slave should have heard.

Around her neck, she wears a singular pewter pendant which is circular and plain except for letters imprinted around the edge in Vareisian saying "Whilst in slavery, we await for freedom which will never come." It is a common for slaves to own this one piece of jewelry when they worked in the castle of the Lord of Zlith in mockery of their enslavement.

HISTORY

A slave since birth, Hero was raised in the slave houses of northern parts of Vareisia, somewhere near Edri, she thinks. When she was four, she was finally sold to the Lord of Zlith who used her to tend to the local fish nets at the river to bring back to the castle for dinner, as two of his six wives were fond of fish. After his death, his successor kept her as a wine bringer and a small spy to hide under tables and to tell the Lord then who was double crossing him while he was gone. This did little for the second lord as he was killed and overthrown two months after taking power by a group of would be Lords who were also murdered before even assuming control of the city. Those men elected funded lord to who later as also murdered and replaced some time later. By this point, Hero stopped counting how long each lord lasted.

This pattern persisted for four more years when she was sold for next to nothing so that the then lord could rally as much cash as possible to flee the city before he was overthrown. He didn't even make it out of his treasury chamber, but that's a bit off topic.

Where she ended up after being sold, no one is quite sure, even her, as all she remembers for a good deal length of time is being in a cage on a covered traveling cart and constantly being examined by potential buyers. Convinced they would kill her soon for lack of sale, she attempted to flee by skillfully picking the lock (a skill which she learned from one of the stable boys in the castle under one of the Lords of Zlith she was a slave for). However, she was caught quickly and not long after that arrived in the city of Rotherin where the slave trader, which is what she supposed the man who caged her was, gave her away to a tavern owner there whom he owed a great deal of money to. Apparently this tavern owner was a skilled gambler. As a wicked turn of fate, this was the first stable home she ever got to know, though she did receive a lashing each time her small fingers dropped and broke a glass or plate.

Staying there for three years, she tended the washing of dishes, standing on a stool to reach for the first two. However, a traveling magician entered town and began doing shows and gambling a great deal using his dark arts, so they accused. At the age of 13, she was lost in a poker match to the traveling magician, Harold the Mystifier, and lived under him loyally for four years there after.

Now this is the part of the story in which she found herself in Ember. After a great deal of beatings, which was not uncommon for a slave such as her, she had long before learned the art of not being noticed, as previously stated. "When in Zlith, do what they do." This saved her a great deal of annoyance and hardship later as she began coming to the part of her life some called "a pretty age." Though many men under the magicians employ and audience solicited her, the magician always was there to defend her honor.

The magician was kind and showed her many secrets of his art so that she may help him before each show. However, she soon found that his other servants, who were free and treacherous, did not care so much for the old man. He had become like a grandfather to her, which made them more than slightly jeleous of the knowledge he passed to her and not them. One night she was cleaning up an old trunk to make room for the newest of the magician's tricks when she overheard talk of killing the old man magician in the servants sleeping den the theater had provided for them.

Scrambling to his aid, she told him everything she heard. He, however did not believe her and cast her aside. Two days later, the men murdered him and began searching for the ancient book which Harold had jotted down all of his illusionist secrets and spells, some of his own making, others from fellows in his profession. Apparently they had been paid by a competing illusionist to get secrets for him and if nothing at all, at least the book, though killing the old man was not part of that bargain. Fortunately, Hero had two days before stolen the book and had hidden it within a secret place in the city's church, find the nuns there very helpful.

Unfortunately, the men had not missed her close relationship to the old man and knew that if anyone knew where the book was, she would know it and must have hidden it. Running for her life, Hero quickly found herself falling through a roof of the sword shop owned by Nub Claustus, barely escaping the clutches of the murderers in a city called Ember.

EDUCATION

As a slave, she was not expected to know anything other than what she needed to know to do her tasks. However, being a slave, it was rare to ever be out of place. If she was somewhere, it was automatically assumed her master had sent her there. Slaves were rarely noticed and it was once remarked in a book she once read out of the Zlith library that in fact slavery was perhaps the best occupation for spies to take while undercover.

By this logic, and since she was first a slave to more than mere rich folk, to the Lords of Zlith, she did attend tutor sessions, though erratic at best due to changes in power, given to the children of each of those lords. She especially liked learning philosophy, science, and mathematics. This bred to her wide knowledge of languages past common and Vareisian, including several forms of written elvish. Her reasoning was, "Math is just another language." Written words are her greatest passion.

Her reading and writing were the only real skills she had other than general knowledge of nearly everything, a fact she did not reveal to her owners. She attempted to learn fighting, but never developed the knack for it. Of course the swords instructor, who had been one for three of the falling and rising lords son's and trained her on the side out of pity, insisted it was not that she was destined to never hold a weapon with grace, merely it was that she had not yet found one which suited her.

Other than that she learned lock picking, code breaking (lord only knows why), lie reading, a great assortment of languages, and for some reason the art of origami.