S
Steezie
Guest
I've seen a lot of people out there criticize games, especially violent ones and MMOs.
Well today should be an indicator that such objections are un-founded and that games bring more benefit than many like to admit.
I created a new character in EVE Online, a commodities trader. The in-game market of EVE Online is amazingly large and engaging in commodities trade is a complicated process.
Today, I got my character started.
Now to trade, you have to look at a couple things.
1. Where is the commodity you want to buy cheapest?
2. Can you afford to buy higher value items?
3. Does the volume of the goods you buy fit in your cargo hold?
4. Do you pass through any dangerous sectors of space?
5. How much difference is there between the price you buy the goods at and the price you sell them at and is it worth it?
6. What is the legal nature of the goods that you are buying.
7. How long will it take to move the goods and can it be done in one trip?
All this must be accounted for and calculated in each trade transaction. This can range from a simple task of maybe a minnute or two, to up to ten minnutes of calculations and comparisons on the star chart. A calculator is absolutely essential if you hope to survive as a trader.
This kind of mental labor is good practice, it gives you a sharp eye for market fluxes and helps improve math skills. I HATE math, I avoided it all through high school. And here I did two solid hours of it today all because of a game.
With this in mind, I dont see how people can write off games, especially MMOs, as having no redeeming value.
Well today should be an indicator that such objections are un-founded and that games bring more benefit than many like to admit.
I created a new character in EVE Online, a commodities trader. The in-game market of EVE Online is amazingly large and engaging in commodities trade is a complicated process.
Today, I got my character started.
Now to trade, you have to look at a couple things.
1. Where is the commodity you want to buy cheapest?
2. Can you afford to buy higher value items?
3. Does the volume of the goods you buy fit in your cargo hold?
4. Do you pass through any dangerous sectors of space?
5. How much difference is there between the price you buy the goods at and the price you sell them at and is it worth it?
6. What is the legal nature of the goods that you are buying.
7. How long will it take to move the goods and can it be done in one trip?
All this must be accounted for and calculated in each trade transaction. This can range from a simple task of maybe a minnute or two, to up to ten minnutes of calculations and comparisons on the star chart. A calculator is absolutely essential if you hope to survive as a trader.
This kind of mental labor is good practice, it gives you a sharp eye for market fluxes and helps improve math skills. I HATE math, I avoided it all through high school. And here I did two solid hours of it today all because of a game.
With this in mind, I dont see how people can write off games, especially MMOs, as having no redeeming value.