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Elessar

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The Puppet Master
Mar 19, 2006
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Name: Elessar Nénharma
Race: Grey Elf Demilich
Size: Elven skull size
Age: 3326 years old
Gender: Used to be male. Is undead now.
Height: 8 inches
Weight: 13 oz.
Eyes: Sockets inserted with soul gems
Hair: None, he's a skull
Skin: Bone and gems

Approximate physical power: Not strong, as there is no muscles. Technically has no immune system, but nothing for pathogens to travel through. Flies magically. Is pretty fast and can dodge quite well, making him extremely hard to hit. Not extremely strong healthwise, though. Not good at biting or other forms or attacking (at least, for it's power). Can shrug off a small amount of damage from things that hit it (though not necessarily magic).

Abilities: Can concentrate through almost anything. Has a wide area of knowledge, especially about magic, religon, history, and architecture. Can also craft many random things (such as sculptures, gems, books, stones, wood, weapons, bows, etc.)

Special Qualities: Can speak all languages. Has a raven familiar, which is exceptionally smart (smarter than most most people), can speak the normal language, and can deliver spells requiring a touch for the demilich. It also has a limited ability to cast spells, which shall be listed later.Has an aura of fear about it, which only affects extremely weak creatures, especially animals. Immune to magic (except for magic focused directly against evil or crystalline creatures). Immune to cold, electricity, shapechanging (by others), mind-affecting attacks (note: only attacks), poison, sleep, paralysis, stunning, disease, and death (as in effects, not actual slash and you die). Negative energy heals it (positive energy counts as magic focused directly at evil creatures.). Has resistance to acid, fire, and sound. Can paralyze a creature indefinitely with a touch, though an extremely tough person could avoid this. This paralysis can be removed by magic. Has 8 soul gems embedded into the skull (2 in the eyes, the rest as teeth). These soul gems can, at a the behest of the demilich, trap a soul within in it, which is then processed through the demilich's system (which takes approximately a day) and is released with no chance of returning. Only a creature as strong as one that could resist the paralysis might be able to resist this. If the soul gem in which a soul is imprisoned in is crushed, the soul is released and, with powerful magics and the consent of the soul in question, can be restored to life again. The demilich has a phylactery which is where the demilich's unholy magics store its lifeforce. In a normal lich, this phylactery is kept in close possession and, if destroyed, completely destroys the lich. In a demilich, each of the soul gems also serves as a phylactery, so all the soul gems and the phylactery must be destroyed to completely destroy the lich. If the phylactery/phylacteries are not destroyed, the demilich rises again after 1-10 days.

Spells and spell-like abilities:
The lich can use the following at will: alter self (changes the appearance of self), create greater undead (creates powerful undead to serve the demilich), create undead (creates lesser undead to serve the demilich), death knell (kills a dying creature to give a temporary boost to self), enervation (weakens creatures), greater dispelling (dispells all but some of the most powerful spells), harm (severely hurts touched living creature; heals undead instead, such as self), summon monster (summons monsters ranging from badgers to the greatest fiends alive), telekinesis (moves things with the mind; used quite often), and weird (creates such a realistic illusion that those who fall under its spell are killed instantly).
The demilich can cast all lesser spells gathered in his library (which is almost all as a result of over 3000 years of work). These "lesser" spells are usually considered some of the most powerful people are able to cast in his homeland. Elessar Nénharma can cast these spells with only a thought, though he still has a limit to the amount he can cast (which is lower than you might think; 108 of these lesser spells a day, though there is an even stricter limit on the power level which I won't explain here but I will follow, I can assure you). He has also learned to cast greater spells, learned and developed by only the greatest wizards and sorcerors, of which he may only cast 11 of each day. One supernatural ability that Elessar has developed is the ability to generate an antimagic field. Of course, this never lasts long because whenever he activates this ability, he destroys the vessel he is currently inhabiting. Elessar also has a permanent detect thoughts spell emanating from him at all times. This doesn't allow him to read minds, only detect the surface thoughts of those around him.

Background: Elessar Nénharma's goal is to gather all the knowledge of the universe in one place: his great library. This library takes up a spherical space with a 69 mile radius and is still expanding. Elessar actually created another parallel plane of existence for his library to fit in and constantly renews the expansion spell. Elessar is considered evil only because he believes the ends justify the means, and he has gone to some pretty extreme means, such as killing other creatures simply to use their lifeforce to fuel his spells. Otherwise, he's a pretty nice demilich. His library is open to all who wish to study there, and Elessar doesn't kill his business associates or those who study at his planar library. In fact, he usually only kills other evil creatures and those who hinder him from acquiring new knowledge. He has 13 magical duplicates he has created to help him cast greater spells more easily as well as administrate his growing library of knowledge. His library also serves as a magical trade city, for those who wish to exchange goods in such a magically-charged place. Elessar's original body, which carries his phylactery, is rumored to be hidden within the library somewhere, but no one knows exactly where, and Elessar certainly isn't telling. No one bothers to look either for fear of invoking Elessar's wrath upon them. Elessar also serves as a merchant himself, creating some of the most magical items found in all of the realms.

History: Unfortunately, not much is known about Elessar before he created The Scales. No one exactly knows why Elessar took up his necromantic path. He has hinted at his past a few times with company.

In brief, here is the story of how Elessar became a lich, and then a demilich: Elessar was once fully blooded grey elf, alive as the next person. He was a rather successful wizard, and created magical trinkets to help ease people's lives. He was rather young for an elf of his status, only a few years under his 200th birthday. It was then that what he considers to be the most wonderful thing that ever happened to him. He fell in love. The object of his affection was a graceful elven bard, a collector of lore by the name of Isil Sîrfalas. They were, as such things go, very happy with each other. In less than 5 years, they were wed. It just so happened that, through Isil's extensive wanderings, she had contracted a disease, painful and, eventually, fatal. Elessar, in his blind love, swore he would find the cure at all costs. As his wife weakened, he used his powers to help him travel the world, searching for an answer to his wife's disease.

Elessar asked questions everywhere for some hope of a cure, using force if necessary. His blind devotion, as well as the oath he had sworn, led him to committ some regrettable acts, ranging from stealing to an occasional and usually accidental murder. Finally, he caught wind of a hope for a cure, located at the center of a dungeon complex. He rashly stormed the dungeon, hoping to retrieve the item and save his wife, who, at the time, was edging perilously close toward death. Unfortunately for Elessar, the dungeon complex was guarded by many dangerous creatures, bored creatures that found it entertaining to beat Elessar to a pulp and leave him for dead. Elessar, by virtue of his magicks, was able to recover and return to his home.

Limping to his shelf, he reached for a book he had never dared to use: a book of necromancy. In it he read the passage to becoming an undying lich in hopes of becoming one so he could more easily bypass the creatures and reach the magical cure and so save his wife. He underwent the ritual, a ritual which, unfortunately, involved the sacrifice of a innocent person, a sacrifice that Elessar gladly provided. In undergoing the ritual, he attempted to make it nonpermanent, but, as he later found out, it was not a shell he could so easily cast off. By virtue of his new undead state, he assailed the dungeon complex repeatedly until he had slaughtered every one of the creatures in his blind rage. When he finally reached his prize, he fell to his knees in praise before teleporting to his tower where his wife lay bedridden.

Rushing up the stairs, he activated the healing rod seconds before his wife was about to die. It was a fake. His wife died in his arms while he futilly tried to save her with the nonexistent power of the rod. When Elessar finally realized what had happened, he flew into a rage, destroying the tower and most of his village, killing many innocent people. After he finally settled down somewhat, he attempted to committ suicide for his failure. He succeeded in destroying his body, but much to his dismay, he was regenerated by his phylactery. Angry at being thwarted in his plans again, he attempted to destroy his phylactery and, in doing so, shed his everliving state. He couldn't, for though it is possible to destroy one's body, one cannot intentionally try to destroy one's own lifeforce.

Distraught and tortured by his existence, he began to wander the world and the other planes. He began to grow dispassionate, swearing never to love again. He began to accumulate a store of knowledge, the beginnings of his library. Increasingly dispassionate, but ever-curious, he pursued information on any topic. His reasoning behind his hoarding of knowledge was so that any person would not have to live through the same experiences Elessar himself had gone through, instead only having to search through Elessar's library to find the information they sought. While his goal was a good-natured one, his ends did not necessarily justify his means. He had no objections to maiming, torturing, or killing to gather more information. Though he did not usually go out of his way to harm somone, he experienced great delight in torturing the minds of various do-gooder paladins who pursued him, especially those who were especially vexing.

Many tomes and scrolls on many assorted subjects were collected by Elessar, though some came into his hands through questionable means. During one of Elessar's quests for knowledge, he happened upon a book bound in oily black leather on the arts of using necromancy to gain large amounts of power. The tome did not specify what type of power, and Elessar was curious and naively followed the book's instructions to the letter. He hoped to use the power gained to alleviate more problems, but the soul gems he constructed and placed in his skull did not help at all. When Elessar returned to tend to his library, the soul gems entrapped the souls of a few poor helpless souls looking for information, completely on accident. This unexpected turn in events turned the village he had stationed himself in (it was a different village from the one he destroyed) against Elessar.

Driven to the brink of madness by the villagers and the heinious acts he had committed, he trasported himself and all his books to an alternate plane, one which he then began to expand into what is now The Scales. He made many excursions outside of his plane to gather more information for his new library. He went only to the limits with the gathering of information, even killing when necessary. Soon, people began to populate The Scales and it became what it is today. In response to the rising population, Elessar established the Librarians, police officers of The Scales. He began to lay down laws for the bettering of the society and the established punishment for the dangerous lawbreakers of society, though, due to his dispassionate nature, he did not frown upon cruel or unusual punishment for lawbreakers in his city.
 
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