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Christian RPG Wiki

openup4christ

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;) Hey attention to all RPG posters there is currently a RPG wiki that needs to be done.... I know that know one knows how RPGs are supposed to be run more than you guys so please check out Wiki: Christian RPG and start rebuilding the RPG guidelines. :D
 

Paladin Dave

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Question. When it says mocking of the Christian faith, does that apply for villains too?:sorry: I have a villain I'm playing with the idea of saving, but he's a Necromancer, and believes that God betrayed him when the Church tried to put him on trial for his practices. He was a Christian at the time, and saw no problem with using evil magic to do good work, so... ya. How exactly does that rule bind us as players?

RPG GUIDELINES are a lot more intricate than the rules listed, but I guess as far as solid rules go, that's about right. The only thing I think should be edited in would be:

1. Christia RPG is the first subforum, not Christian RPG. Not to nitpick or anything, its just that one letter can screw the meaning, ya know?;)

2. The GM, who is the thread starter or whoever he or she names GM, has complete control over what happens. In most cases this will not be exercised, and the story will proceed normally, but disruptive players can be removed, "house rules" can be enforced for their specific thread, and they have ultimate control over story flow and the happenings of the world, minus the actions and thoughts of a player's character.
 
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sampson x

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Hey, Dave, you know it's a wiki, right? You can change all that stuff yourself! That's the beauty of wikifying it.

But I do agree with what Dave said. I made some of the minor changes. Now I'm going to try to figure out how to word the GM rule.

Actually, scratch that. Dave, you worded it so perfectly that I'm just going to copy and paste what you said into the rules. If you mind, I'll edit it back out.

Now that I put that in there, it doesn't sound right. But it'll do for now. We should make a separate section for GM's, maybe. Like, Rules/responsibilities/privileges of GM's or something.
 
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TheCheat1

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The Wiki said:
The GM, who is the thread starter or whoever he or she names GM, has complete control over what happens. In most cases this will not be exercised, and the story will proceed normally, but disruptive players can be removed, "house rules" can be enforced for their specific thread, and they have ultimate control over story flow and the happenings of the world, minus the actions and thoughts of a player's character.

How about this?

Whoever starts the thread is called the GM, unless otherwise specified by the thread-starter. The GM has complete control over what happens in the thread, but in most cases this authority will not be used, leaving the story to continue as usual. Disruptive or inactive players can be removed from the thread, "house rules" can be enforced; the GM has complete control over the story and happenings of the world, the only exception being a player's character's thoughts and actions.


I don't know if that's good or not. You guys decide.
 
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openup4christ

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Question. When it says mocking of the Christian faith, does that apply for villains too?:sorry: I have a villain I'm playing with the idea of saving, but he's a Necromancer, and believes that God betrayed him when the Church tried to put him on trial for his practices. He was a Christian at the time, and saw no problem with using evil magic to do good work, so... ya. How exactly does that rule bind us as players?

RPG GUIDELINES are a lot more intricate than the rules listed, but I guess as far as solid rules go, that's about right. The only thing I think should be edited in would be:

1. Christia RPG is the first subforum, not Christian RPG. Not to nitpick or anything, its just that one letter can screw the meaning, ya know?;)

2. The GM, who is the thread starter or whoever he or she names GM, has complete control over what happens. In most cases this will not be exercised, and the story will proceed normally, but disruptive players can be removed, "house rules" can be enforced for their specific thread, and they have ultimate control over story flow and the happenings of the world, minus the actions and thoughts of a player's character.
IF your chareter is Evil and then it should be ok.
 
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TheCheat1

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TheCheat1

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I also thought of something else. Instead of "sexual scenes that are too sexual will be forbidden", how about "sexually explicit scenes will be forbidden"?

Rule 4, "it is not good to control other characters"... Is it just not good? Or is it specifically not allowed?

I'm thinking we're going to need way more rules added to this. If you liked my last bit of work (I will admit I have a way with words :p), I can reword the rest of the rules if need be. ^_^
 
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Paladin Dave

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I... don't know. Non-Christian characters are written in all the time, but mostly with the intent of being saved(or being villains.:doh: ). I dunno... I've always argued against having this place made open, since its the only good place of its size on the web that's Christian only. However, now that the whole darn site is Christian, and some of my friends who deconverted are able to come back now... I really don't know. What's everyone else think? I'm torn, personally.
 
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sampson x

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I think I would have to say my personal opinion is to keep it Christians Only. Like Dave said, it's the only place out there that is this good that is Christian Only. If we drop the Christian Only, it will become just another role play forum, like any other. Okay, so maybe it wouldn't be that bad.

My opinion isn't set in stone, and I see some benefits from opening it up. I just don't see the RPG section being a good outreach section. But then, I don't want to make it seem like this little "club" that excludes everyone, either.
 
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Paladin Dave

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I'm in Sam's position, really. You said it perfectly. I guess one possible solution would be to agree on some rigid guidelines for Non-Christians to follow, but I also don't want to feel like we're subjecting them to second class citizenship. Then again, this is a CHRISTIAN forum, originally designed for us Christians to enjoy, and now pretty much nothing is separate anymore. You know what I mean?
 
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TheCheat1

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If unbelievers follow the same rules we're following, then there's nothing wrong with opening it up to them.

However, we could continue with the policy of putting "[OPEN]" in the thread title for unbelievers to be allowed to join.

It's nice to have a place to fellowship, but it's wrong to have a Christian bubble.
 
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Vulgivagus hagiographus

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Hey, I’m not around here much anymore, but I just noticed all these changing times and such, and I decided to throw in my own old timer thoughts.

I would very strongly argue for the RPG forum to be for Christians only. As many of you have mentioned, there are tons of sites where anyone can play, and this is one of the few places where Christians can play without having to worry about religious disagreement. I think it’s really good and even important to have a place like this for several reasons.

For one, if “debates” came up in an RPG, they could potentially be far more fierce and out of control. For example, let’s suppose I’m playing some weak new religious convert. Then there’s an atheist playing an all-powerful sorcerer who is also atheistic who is going to come and squish my little character. If I were writing a good story, I’d probably let my character falter and perhaps even fall. But knowing I’m not just battling an imaginary unbeliever, but a real one, my character’s failing might be seen as Christian failing. So what do I do? Break out of character to make my point? Does that even work in this setting? If nothing else, this added incompatibility of believes just makes for bad stories.

On a more serious note, and I’m sorry if I offend anyone, but this is the forum that probably attracts the youngest members. Even being older and a very experienced Christian, I can foresee that some of the situations I could be put in would be very tricky if not nearly impossible to get out of. I’ve always said that stories are very powerful things, and if someone wanted to come in and subtlety introduce some squirrelly ideology, I think it would be far too easy and far too risky considering the age of most of our participants.

Another thing is, we have more freedom in what we post since we know everyone shares the same worldview. For example, I’ve seen fantasies with entirely made up religions or sci-fi adventures consisting entirely of renegades and criminals (ha, that was a fun game), but ultimately we all know what the truth is. I might play a good sorcerer, but we all know that magic isn’t real, and anything that is too close to it is probably evil.

The Christian RPG section is a place where people can relax. If some kid is playing a weak Christian warrior and they’re up against me playing an evil atheistic sorcerer, at least they know that the real person behind the evil is on their side. In fact, it can even be seen as a sort of training without any of the pressure of dealing with real sin or evil. I once played an evil demon that possessed people’s minds and made them think murderous thoughts. I hoped that through this character I would make people think “How would I react under temptation and evil thoughts if I couldn’t get them out of my head?”

I know our stories are hardly ever realistic, but there is always a semblance of realism behind every story, and every story says something whether it intends to or not. I’m sure most of us are familiar with the horrible state most RPG sites like this are in. I like knowing that whatever I do here, it won’t be twisted into something genuinely perverted and immoral. Not to sound harsh, but if unbelievers want to RPG, there are more than enough sites that cater to their needs. There are few places that Christians aren’t excluded by the corrupt content, so let’s not let Christian Forums become another place like that.
 
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Just a note. I've redirected the discussion link to this thread. I wasn't aware it existed when I made my discussion thread.

Personally, I think that it should remain a Christians only section.
My reasoning is less spiritual and more practical than others. You see, we all understand what it is to be a sinner and an unbeliever. We are all the first and we were all the second at one point in life. So we can write from that point of view.
However, an unbeliever has no understanding what it is to be a believer. (And, I feel the Bible supports this idea.) They cannot successfully write from the point of view of a believer. And I think some could be rather offended at their attempts.
Since all our threads have a Christian theology behind them (even if it is somewhere far, far behind), I think it would be difficult for an unbeliever to be able to interact in such a playing environment. They simply do not have the understanding given only by the Holy Spirit to do it.

Also, RPing isn't exactly a good way to evangelize unbelievers. The best purpose I think it could hope to serve is to demonstrate the way Christians interact with one another. And, considering some of the arguments I've read (and, sadly, been involved in), I don't necessarily know how well we demonstrate Christ-like interaction.
 
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