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How To Make The Player Move In Game Maker?

Game Maker is a software that assist game developers to making a game of their desire. It includes drag-n-drop actions and coding that works the same way. You can also create sprite and objects using this software.

Drag-n-drop actions:

  1. Move Fixed- this dnd action allows the game developer to choose the directions it want it's targeted object to move to. There are 8 directions in total. The player may also set the speed value to any number. If the speed is 0, then the object cannot moved.
  2. Move Free- this dnd action allow the game developer to choose the directions in degree and speed in value. 0 degree means to the right, 180 degree means to the left, 90 degree means upward, and 270 means downward.

Coding for Move-Fixed.

There is a code similar to Move Fixed. Hspeed, Vspeed, and directions. Hspeed determines the horizontal movement of the player object. Giving a positive number means the object moves right. Giving a negative value means the object moves left. Vspeed is different. It determines the vertical movement of the player object. Giving a positive number means the object moves downward on screen. Giving a negative value means the object moves upward on screen.
Now for directions, there are four different numbers for different directions at a degree. 180 degree means to the left, 0 degree means to the right, 90 degree means upward, and 270 degree means downward. Usually, beginners use dnd actions, while advanced game developers used coding.
Tip: Using coding is much simple and faster to make a game.