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Elder Scrolls "Oblivion"

Athene

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cheating takes the fun out of it.

You can get a universal reuseable lock pick thing by completing a side quest, I think it's a reward for completeing a side quest, around the map there are various statues of gods that you can talk too and they give you quests, i'm pretty sure i got a reuseable lock pick on one of those quests . . can't remember which statue I talked too though.
 
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Scorcher505

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Do not get Oblivion unless you are willing to stop playing any and all other games you currently play because Oblivion is so good it will make the rest seem crappy. Seriously, it will monopolize your gaming time. I simply love that game
 
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Athene

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How can you say that Chaz!!

I must admit though, I was a little disappointed that you couldn't join as many guilds/factions/whatever as you could in Morrowind.

What's going on with all that unused map space though, will that be opened up with future expansions?
 
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peanutbutter12

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What's going on with all that unused map space though, will that be opened up with future expansions?
That's what I'm hoping as well. I hope that's what they had in mind rather than having all that land marked on the map for nothing. That "you can't go there" message irks me when I'm trying to cut across the south.
 
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Lithium Hobo

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That's what I'm hoping as well. I hope that's what they had in mind rather than having all that land marked on the map for nothing. That "you can't go there" message irks me when I'm trying to cut across the south.
Well would you rather have that or just some huge drop off? In Morrowind the place was covered with water, so swimming east and then ending up on the west side was easy to pull off. However, since Cyrodill is land locked, that's near impossible to make happen.

And all that unusued space on a map is continents from the other Elder Scrolls games. And while it would be fun to explore them, that's adding a whole new country to the game.
 
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Lithium Hobo

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I restarted and am playing a more magic based character and am hooked on the game again.

I think the Mages Guild quests are the best I've ever done so far.
Mine have been the Dark Brotherhood's and the Theives guild. DB because of the different ways to go about each quest and the Thieves guild because the sheer epic scope of what they ask you to do.
 
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Lumen

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Mine have been the Dark Brotherhood's and the Theives guild. DB because of the different ways to go about each quest and the Thieves guild because the sheer epic scope of what they ask you to do.

Agreed about the DB. Although I felt like the game almost forced you to take the alternative route.

I've been thinking over what I'd want to see in TESV.

Damaged armor and weapons. TES games have this now, but I mean visually. Like if you've just been through a big fight your armor will be all scratched and dented, and your sword will be chipped and notched.

more npc animations, I think they should license the facial animation technology from Valve, and add more animations to npcs. Like if the npc is wearing heavy armor, they'll walk a different way than if they're wearing light armor or a robe.

cloth physics, it really would be awesome to see an npc walking down a road with his robes flowing behind him.

I think they should improve on the npc scheduling. So their scheduling might include travelling to another city or even questing.

I think they should experiment with the npcs actually having relationships with each other. For example, there might be an npc that hates another one's guts, but in oblivion if they talk to them with the random dialogue they'll act normal.

more dialogue options for you and the npc. I think you should have dialogue choices that would make the npc respond differently and could change the outcome or goal of a quest. For example, in the mages guild quests there's a quest to get this amulet called the seer's stone. When you get it, there's this guy from the mages guild that comes and confronts you because he wants it for himself and attacks you. I think there should have been a choice for you to give him the amulet if you wanted too. also, more random dialogue options for the Npcs. "Hello." "Hello." "I saw a mudcrab today." "Bye." "Bye." doesn't really work. This is one way I think the relationships would work well, they'll act differently depending on how they like the npc, their tone of voice would even be different.

I also think it would be cool if some of the married npcs had families.

I think each npc should be hand designed with their own unique personality, goals, and schedule. Also, no voice recycling. I think each npc should have their own unique voice. I hear too much voice recycling for my taste in oblivion.

No more weapon and armor leveling. I don't think it works like it should. Each npc should have armor based on their talents and amount of theoretical money. Npcs should level up, but I think it should be random.

Maybe to counterract this they could have level specific quests. When your level goes up, new quests open up that might have higher level loot or enemies.

Dismemberment and gore. Bethesda has always seemed to make "family friendly" games. Well I'd like to see an adult oriented ES game. Sort of like an ES GTA. It would add something imo. And gore. Depending on your stats and luck factor, with one hit you might be able to kill someone by decapitation or incapacitate them by some other form of dismemberment. but it wouldn't always happen. That should be able to happen to you too. So you might be fighting and your hand could get chopped off, so you might have to resort to magic to get out of the situation. And you would slowly lose health (pretty slowly). And after the fight you could either bind it up, or get out of there and go to a special kind of healer to get it restored.

I think every npc and you should age as well, and with age the npcs will change in their behavior.

Some ideas I have. Please bethesda think like me.
 
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Lumen

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Hmm I think some of the NPC ideas and gore could be fulfilled by mods. As for some of the cutting-edge realism (cloth physics/realtime damage) you might have to wait for a sequel.

I was talking about what I'd like to see in the next Elder Scrolls game (if there is one).
 
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Lithium Hobo

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I believe it's the Plane of Madness. Seems very interesting, actually, and vivid in color and style.
 
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