seebs
God Made Me A Skeptic
- Apr 9, 2002
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ThePhoenix said:Actually they are quite compatable. The difference in skill lists is mainly due to the fact that there was some SIGNIFIGANT additions to the skill list, due to lack of really important skills (research comes to mind). Most people simply use a grand 12 skill per category list when combining the game. Non-core skills were always part of the game anyway, and there's definately room to fiddle (since there's no necessity for there to be any one particular skill in game, unlike D&D). What most people don't understand is that the system encourages fiddling. The main incompatability comes from the vampire's need to maintain humanity, while mages can blithly do what they want, and other problems. These too are resolvable.
Yeah. I just wish they'd synchronize the systems and put all the same skills in the games; it'd be that much easier.
Conclusion: The systems can't be melded without changes, but they can be changed easily, unlike D&D.
Er... What makes it hard to change D&D? I don't know anyone who doesn't tweak D&D a little here and there. New skills, new classes, new spells, you name it. 3E is well-suited to introducing new skills or adapting existing ones.
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